Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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/*
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* LuaScriptingContext.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "LuaWrapper.h"
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#include "LuaReference.h"
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#include "../../lib/ScriptHandler.h"
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#include "../../lib/CScriptingModule.h"
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2022-08-15 13:38:17 +02:00
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VCMI_LIB_NAMESPACE_BEGIN
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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2018-03-17 16:58:30 +02:00
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namespace scripting
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{
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class LuaContext : public ContextBase
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{
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public:
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static const std::string STATE_FIELD;
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LuaContext(const Script * source, const Environment * env_);
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virtual ~LuaContext();
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void run(const JsonNode & initialState) override;
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void run(ServerCallback * server, const JsonNode & initialState) override;
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//log error and return nil from LuaCFunction
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int errorRetVoid(const std::string & message);
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JsonNode callGlobal(const std::string & name, const JsonNode & parameters) override;
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JsonNode callGlobal(ServerCallback * cb, const std::string & name, const JsonNode & parameters) override;
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void getGlobal(const std::string & name, int & value) override;
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void getGlobal(const std::string & name, std::string & value) override;
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void getGlobal(const std::string & name, double & value) override;
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void getGlobal(const std::string & name, JsonNode & value) override;
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void setGlobal(const std::string & name, int value) override;
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void setGlobal(const std::string & name, const std::string & value) override;
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void setGlobal(const std::string & name, double value) override;
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void setGlobal(const std::string & name, const JsonNode & value) override;
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JsonNode saveState() override;
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void pop(JsonNode & value);
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void popAll();
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void push(const std::string & value);
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void push(lua_CFunction f, void * opaque);
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std::string toStringRaw(int index);
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private:
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lua_State * L;
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const Script * script;
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const Environment * env;
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std::shared_ptr<LuaReference> modules;
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std::shared_ptr<LuaReference> scriptClosure;
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void cleanupGlobals();
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void registerCore();
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//require global function
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static int require(lua_State * L);
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//print global function
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static int print(lua_State * L);
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static int logError(lua_State * L);
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//require function implementation
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int loadModule();
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int printImpl();
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int logErrorImpl();
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};
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}
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2022-08-15 13:38:17 +02:00
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VCMI_LIB_NAMESPACE_END
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