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vcmi/AI/BattleAI/StackWithBonuses.h

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/*
* StackWithBonuses.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../../lib/HeroBonus.h"
class CStack;
class StackWithBonuses : public IBonusBearer
{
public:
const CStack *stack;
mutable std::vector<Bonus> bonusesToAdd;
virtual const TBonusListPtr getAllBonuses(const CSelector &selector, const CSelector &limit,
const CBonusSystemNode *root = nullptr, const std::string &cachingStr = "") const override;
};