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vcmi/client/CBitmapHandler.cpp

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#include "../stdafx.h"
#include "SDL.h"
#include "SDL_image.h"
#include "CBitmapHandler.h"
#include "../hch/CDefHandler.h"
#include "../hch/CLodHandler.h"
#include <sstream>
#include <boost/thread.hpp>
/*
* CBitmapHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
boost::mutex bitmap_handler_mx;
int readNormalNr (int pos, int bytCon, const unsigned char * str);
extern DLL_EXPORT CLodHandler *bitmaph;
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void CPCXConv::openPCX(char * PCX, int len)
{
pcxs=len;
pcx=(unsigned char*)PCX;
}
void CPCXConv::fromFile(std::string path)
{
std::ifstream is;
is.open(path.c_str(),std::ios::binary);
is.seekg(0,std::ios::end); // to the end
pcxs = is.tellg(); // read length
is.seekg(0,std::ios::beg); // wracamy na poczatek
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pcx = new unsigned char[pcxs]; // allocate memory
is.read((char*)pcx, pcxs); // read map file to buffer
is.close();
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}
void CPCXConv::saveBMP(std::string path) const
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{
std::ofstream os;
os.open(path.c_str(), std::ios::binary);
os.write(reinterpret_cast<const char*>(bmp), bmps);
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os.close();
}
SDL_Surface * CPCXConv::getSurface() const
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{
SDL_Surface * ret;
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int width = -1, height = -1;
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Epcxformat format;
int fSize,y;//,i; //TODO use me 'i'
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bool check1, check2;
unsigned char add;
int it=0;
fSize = readNormalNr(it,4,pcx);it+=4;
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width = readNormalNr(it,4,pcx);it+=4;
height = readNormalNr(it,4,pcx);it+=4;
if (fSize==width*height*3)
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check1=true;
else
check1=false;
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if (fSize==width*height)
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check2=true;
else
check2=false;
if (check1)
format=PCX24B;
else if (check2)
format=PCX8B;
else
return NULL;
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add = 4 - width%4;
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if (add==4)
add=0;
if (format==PCX8B)
{
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ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width+add, height, 8, 0, 0, 0, 0);
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}
else
{
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
int bmask = 0xff0000;
int gmask = 0x00ff00;
int rmask = 0x0000ff;
#else
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int bmask = 0x0000ff;
int gmask = 0x00ff00;
int rmask = 0xff0000;
#endif
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ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width+add, height, 24, rmask, gmask, bmask, 0);
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}
if (format==PCX8B)
{
it = pcxs-256*3;
for (int i=0;i<256;i++)
{
SDL_Color tp;
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
tp.b = pcx[it++];
tp.g = pcx[it++];
tp.r = pcx[it++];
#else
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tp.r = pcx[it++];
tp.g = pcx[it++];
tp.b = pcx[it++];
#endif
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tp.unused = 0;
*(ret->format->palette->colors+i) = tp;
}
for (y=height; y>0; --y)
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{
it = 0xC + (y-1)*width;
memcpy((char*)ret->pixels + ret->pitch * (y-1), pcx + it, width);
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if (add>0)
{
memset((char*)ret->pixels + ret->pitch * (y-1) + width, 0, add);
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}
}
}
else
{
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for (y=height; y>0; y--)
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{
it = 0xC + (y-1)*width*3;
memcpy((char*)ret->pixels + ret->pitch * (y-1), pcx + it, width*3);
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if (add>0)
{
memset((char*)ret->pixels + ret->pitch * (y-1) + width*3, 0, add*3);
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}
}
}
return ret;
}
SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
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{
if(!fname.size())
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{
tlog2 << "Call to loadBitmap with void fname!\n";
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return NULL;
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}
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unsigned char * pcx;
std::transform(fname.begin(),fname.end(),fname.begin(),toupper);
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fname.replace(fname.find_last_of('.'), fname.find_last_of('.')+4, ".PCX");
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Entry *e = bitmaph->entries.znajdz(fname);
if(!e)
{
tlog2<<"File "<<fname<<" not found"<<std::endl;
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return NULL;
}
if(e->offset<0)
{
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fname.replace(fname.find_last_of('.'),fname.find_last_of('.')+4,".BMP");
fname = DATA_DIR "/Data/" + fname;
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FILE * f = fopen(fname.c_str(),"r");
if(f)
{
fclose(f);
return SDL_LoadBMP(fname.c_str());
}
else //file .bmp not present, check .pcx
{
char sign[3];
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fname.replace(fname.find_last_of('.'),fname.find_last_of('.')+4,".PCX");
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f = fopen(fname.c_str(),"r");
if(!f)
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{
tlog1 << "Cannot open " << fname << " - not present as bmp nor as pcx.\n";
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return NULL;
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}
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fread(sign,1,3,f);
if(sign[0]=='B' && sign[1]=='M') //BMP named as PCX - people (eg. Kulex) sometimes use such files
{
fclose(f);
return SDL_LoadBMP(fname.c_str());
}
else //PCX - but we don't know which
{
if((sign[0]==10) && (sign[1]<6) && (sign[2]==1)) //ZSoft PCX
{
fclose(f);
return IMG_Load(fname.c_str());
}
else //H3-style PCX
{
CPCXConv cp;
pcx = new unsigned char[e->realSize];
memcpy(pcx,sign,3);
int res = fread((char*)pcx+3, 1, e->realSize-3, f); //TODO use me
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fclose(f);
cp.openPCX((char*)pcx,e->realSize);
return cp.getSurface();
}
}
}
}
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pcx = bitmaph->giveFile(e->nameStr, NULL);
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CPCXConv cp;
cp.openPCX((char*)pcx, e->realSize);
SDL_Surface * ret = cp.getSurface();
if(ret->format->BytesPerPixel == 1 && setKey)
{
const SDL_Color &c = ret->format->palette->colors[0];
SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format, c.r, c.g, c.b));
}
return ret;
}