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23 lines
510 B
Lua
23 lines
510 B
Lua
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local BattleStackMoved = require("netpacks.BattleStackMoved")
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apply = function(targets)
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local n = #targets;
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assert(n == 2, "2 destinations required ".. n .." provided")
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local unitId = targets[1][2]
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assert(type(unitId) == "number", "Invalid unit id")
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local dest = targets[2][1]
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assert(type(dest) == "number", "Invalid destination hex")
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local pack = BattleStackMoved.new()
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pack:setUnitId(unitId)
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pack:setDistance(0)
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pack:setTeleporting(true)
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pack:addTileToMove(dest)
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SERVER:moveUnit(pack)
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end
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