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vcmi/client/mapRenderer/MapViewCache.cpp

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/*
* MapViewCache.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "MapViewCache.h"
#include "MapRenderer.h"
#include "MapViewModel.h"
#include "../render/CAnimation.h"
#include "../render/Canvas.h"
#include "../render/IImage.h"
#include "../../lib/mapObjects/CObjectHandler.h"
MapViewCache::~MapViewCache() = default;
MapViewCache::MapViewCache(const std::shared_ptr<MapViewModel> & model)
: model(model)
, mapRenderer(new MapRenderer())
, iconsStorage(new CAnimation("VwSymbol"))
, intermediate(new Canvas(Point(32,32)))
, terrain(new Canvas(model->getCacheDimensionsPixels()))
{
iconsStorage->preload();
for (size_t i = 0; i < iconsStorage->size(); ++i)
iconsStorage->getImage(i)->setBlitMode(EImageBlitMode::COLORKEY);
}
Canvas MapViewCache::getTile(const int3 & coordinates)
{
return Canvas(*terrain, model->getCacheTileArea(coordinates));
}
std::shared_ptr<IImage> MapViewCache::getOverlayImageForTile(const std::shared_ptr<MapRendererContext> & context, const int3 & coordinates)
{
if (!context->isVisible(coordinates))
return nullptr;
for(const auto & objectID : context->getObjects(coordinates))
{
const auto * object = context->getObject(objectID);
if (!object->visitableAt(coordinates.x, coordinates.y))
continue;
size_t ownerIndex = PlayerColor::PLAYER_LIMIT.getNum() * static_cast<size_t>(EWorldViewIcon::ICONS_PER_PLAYER);
if (object->tempOwner.isValidPlayer())
ownerIndex = object->tempOwner.getNum() * static_cast<size_t>(EWorldViewIcon::ICONS_PER_PLAYER);
switch (object->ID)
{
case Obj::MONOLITH_ONE_WAY_ENTRANCE:
case Obj::MONOLITH_ONE_WAY_EXIT:
case Obj::MONOLITH_TWO_WAY:
return iconsStorage->getImage(ownerIndex + static_cast<size_t>(EWorldViewIcon::TELEPORT));
case Obj::SUBTERRANEAN_GATE:
return iconsStorage->getImage(ownerIndex + static_cast<size_t>(EWorldViewIcon::GATE));
case Obj::ARTIFACT:
return iconsStorage->getImage(ownerIndex + static_cast<size_t>(EWorldViewIcon::ARTIFACT));
case Obj::TOWN:
return iconsStorage->getImage(ownerIndex + static_cast<size_t>(EWorldViewIcon::TOWN));
case Obj::HERO:
return iconsStorage->getImage(ownerIndex + static_cast<size_t>(EWorldViewIcon::HERO));
case Obj::MINE:
return iconsStorage->getImage(ownerIndex + static_cast<size_t>(EWorldViewIcon::MINE_WOOD) + object->subID);
case Obj::RESOURCE:
return iconsStorage->getImage(ownerIndex + static_cast<size_t>(EWorldViewIcon::RES_WOOD) + object->subID);
}
}
return nullptr;
}
void MapViewCache::updateTile(const std::shared_ptr<MapRendererContext> & context, const int3 & coordinates)
{
Canvas target = getTile(coordinates);
if(model->getSingleTileSize() == Point(32, 32))
{
mapRenderer->renderTile(*context, target, coordinates);
}
else
{
mapRenderer->renderTile(*context, *intermediate, coordinates);
target.drawScaled(*intermediate, Point(0, 0), model->getSingleTileSize());
}
}
void MapViewCache::update(const std::shared_ptr<MapRendererContext> & context)
{
Rect dimensions = model->getTilesTotalRect();
for(int y = dimensions.top(); y < dimensions.bottom(); ++y)
for(int x = dimensions.left(); x < dimensions.right(); ++x)
updateTile(context, {x, y, model->getLevel()});
}
void MapViewCache::render(const std::shared_ptr<MapRendererContext> & context, Canvas & target)
{
Rect dimensions = model->getTilesTotalRect();
for(int y = dimensions.top(); y < dimensions.bottom(); ++y)
{
for(int x = dimensions.left(); x < dimensions.right(); ++x)
{
int3 tile(x, y, model->getLevel());
Canvas source = getTile(tile);
Rect targetRect = model->getTargetTileArea(tile);
target.draw(source, targetRect.topLeft());
if (context->showOverlay())
{
auto overlay = getOverlayImageForTile(context, tile);
if (overlay)
{
Point position = targetRect.center() - overlay->dimensions() / 2;
target.draw(overlay, position);
}
}
}
}
}