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vcmi/client/windows/settings/OtherOptionsTab.cpp

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/*
* VcmiSettingsWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
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#include "OtherOptionsTab.h"
#include "../../../lib/filesystem/ResourcePath.h"
#include "../../gui/CGuiHandler.h"
#include "../../widgets/Buttons.h"
#include "CConfigHandler.h"
static void setBoolSetting(std::string group, std::string field, bool value)
{
Settings fullscreen = settings.write[group][field];
fullscreen->Bool() = value;
}
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OtherOptionsTab::OtherOptionsTab() : InterfaceObjectConfigurable()
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
const JsonNode config(JsonPath::builtin("config/widgets/settings/otherOptionsTab.json"));
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addCallback("availableCreaturesAsDwellingLabelChanged", [](bool value)
{
return setBoolSetting("gameTweaks", "availableCreaturesAsDwellingLabel", value);
});
addCallback("compactTownCreatureInfoChanged", [](bool value)
{
return setBoolSetting("gameTweaks", "compactTownCreatureInfo", value);
});
build(config);
std::shared_ptr<CToggleButton> availableCreaturesAsDwellingLabelCheckbox = widget<CToggleButton>("availableCreaturesAsDwellingLabelCheckbox");
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availableCreaturesAsDwellingLabelCheckbox->setSelected(settings["gameTweaks"]["availableCreaturesAsDwellingLabel"].Bool());
std::shared_ptr<CToggleButton> compactTownCreatureInfo = widget<CToggleButton>("compactTownCreatureInfoCheckbox");
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compactTownCreatureInfo->setSelected(settings["gameTweaks"]["compactTownCreatureInfo"].Bool());
}