mirror of
https://github.com/vcmi/vcmi.git
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251 lines
6.7 KiB
JSON
251 lines
6.7 KiB
JSON
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{
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"type":"object",
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"$schema": "http://json-schema.org/draft-04/schema",
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"title" : "VCMI faction format",
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"description": "Json format for defining new faction (aka towns) in VCMI",
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"required" : [ "name", "alignment", "creatureBackground" ],
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"dependencies" : {
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"town" : [ "puzzleMap", "commander" ]
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},
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"properties":{
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"name" : {
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"type" : "string",
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"description" : "Translatable name of town"
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},
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"alignment": {
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"type":"string",
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"enum" : [ "good", "neutral", "evil" ],
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"description": "Town alignment, good, neutral or evil"
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},
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"commander": {
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"type":"string",
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"description": "Identifier of creature that is used as commander by heroes"
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},
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"creatureBackground": {
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"type":"object",
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"required" : [ "120px", "130px" ],
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"description": "Backgrounds for creature info card",
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"properties":{
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"120px": {
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"type":"string",
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"description": "Version that is 120 pixels in height"
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},
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"130px": {
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"type":"string",
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"description": "Version that is 130 pixels in height"
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}
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}
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},
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"nativeTerrain": {
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"type":"string",
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"description": "Native terrain for creatures. Creatures fighting on native terrain receive several bonuses",
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},
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"puzzleMap": {
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"type":"object",
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"required" : [ "prefix", "pieces" ],
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"description": "Puzzle map from obelisks for this town. Must contain 48 pieces",
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"properties":{
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"pieces": {
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"type":"array",
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"description": "Lits of pieces definitions",
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"minItems" : 48,
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"maxItems" : 48,
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"items": {
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"type":"object",
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"properties":{
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"index": { "type":"number", "description" : "Order in which images will be opened" },
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"x": { "type":"number", "description" : "X coordinate on screen" },
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"y": { "type":"number", "description" : "X coordinate on screen" }
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}
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}
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},
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"prefix": {
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"type":"string",
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"description": "Prefix for image names, e.g. \"PUZCAS\" for name \"PUZCAS12.png\""
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}
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}
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},
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"town": {
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"type":"object",
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"required" : [
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"adventureMap", "buildingsIcons", "buildings", "creatures", "guildWindow", "names",
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"hallBackground", "hallSlots", "horde", "icons", "mageGuild", "moatDamage",
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"musicTheme", "siege", "structures", "townBackground", "warMachine", "primaryResource"
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],
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"description": "town",
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"properties":{
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"adventureMap": {
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"type":"object",
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"description": "Paths to images of object on adventure map",
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"required" : [ "capitol", "castle", "village" ],
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"properties":{
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"capitol": {
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"type":"string",
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"description": "Town with capitol"
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},
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"castle": {
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"type":"string",
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"description": "Town with built fort"
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},
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"village": {
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"type":"string",
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"description": "Village without built fort"
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},
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"dwellings" : {
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"type" : "array",
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"description" : "Dwellings on adventure map",
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"items" : {
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"type" : "object",
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"properties" : {
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"name": { "type":"string" },
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"graphics": { "type":"string" }
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}
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}
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}
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}
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},
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"guildSpells" : {
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"type" : "object",
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"description" : "Spells available in mage guild. Value indicates chance for this spell to appear",
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"additionalProperties" : {
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"type" : "number"
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}
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},
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"tavern" : {
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"type" : "object",
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"description" : "Hero classes available in tavern. Value indicates chance for hero of this class to appear",
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"additionalProperties" : {
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"type" : "number"
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}
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},
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"names" : {
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"type" : "array",
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"description" : "Names for towns on adventure map",
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"minItems" : 1,
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"items" : { "type" : "string" }
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},
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"buildingsIcons": {
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"type" : "string",
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"description": "Path to .def file with building icons"
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},
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"buildings": {
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"type" : "array",
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"items" : {
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"$ref" : "vcmi:townBuilding"
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}
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},
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"creatures": {
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"type":"array",
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"minItems" : 7,
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"maxItems" : 7,
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"description" : "List of creatures available for recruitment on each level",
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"items": {
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"type":"array",
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"items" : { "type" : "string" }
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}
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},
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"guildWindow": {
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"type":"string",
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"description": "Image with small view on town from mage guild"
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},
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"hallBackground": {
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"type":"string",
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"description": "background image for town hall"
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},
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"hallSlots": {
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"type":"array",
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"description": "Description of town hall",
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"minItems" : 5,
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"maxItems" : 5,
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"items": {
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"type":"array",
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"minItems" : 1,
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"maxItems" : 4,
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"items" : {
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"type" : "array",
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"description" : "List of buildings available in one slot",
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"items" : { "type" : "number" }
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}
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}
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},
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"horde": {
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"type":"array",
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"maxItems" : 2,
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"description": "Levels of creatures that have hordes in town",
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"items": { "type":"number" }
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},
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"icons": {
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"type":"object",
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"description": "Town icons",
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"required" : [ "fort", "village" ],
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"properties":{
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"fort": {
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"type":"object",
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"required" : [ "normal", "built" ],
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"description": "Icons for town with built fort",
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"properties":{
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"built": {
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"type":"number",
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"description": "Icon used after player build something in town"
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},
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"normal": {
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"type":"number",
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"description": "Icon used normally"
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}
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}
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},
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"village": {
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"type":"object",
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"required" : [ "normal", "built" ],
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"description": "Icons for town without fort",
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"properties":{
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"built": {
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"type":"number",
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"description": "Icon used after player build something in town"
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},
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"normal": {
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"type":"number",
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"description": "Icon used normally"
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}
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}
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}
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}
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},
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"mageGuild": {
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"type":"number",
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"description": "Maximal level of mage guild"
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},
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"moatDamage": {
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"type":"number",
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"description": "Damage dealt to creature that entered town moat during siege"
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},
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"musicTheme": {
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"type":"string",
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"description": "Path to town music theme"
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},
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"siege": {
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"$ref" : "vcmi:townSiege"
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},
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"structures": {
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"type" : "array",
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"items" : {
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"$ref" : "vcmi:townStructure"
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}
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},
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"townBackground": {
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"type":"string",
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"description": "Background for town screen"
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},
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"primaryResource": {
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"type":"string",
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"description": "Primary resource for this town. Produced by Silo and offered as starting bonus"
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},
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"warMachine": {
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"type":"string",
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"description": "Identifier of war machine produced by blacksmith in town"
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}
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}
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}
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}
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}
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