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21 lines
472 B
C++
21 lines
472 B
C++
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/*
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* BattleAction.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "../../Goals/VisitTile.h"
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#include "BattleAction.h"
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namespace AIPathfinding
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{
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Goals::TSubgoal BattleAction::whatToDo(const HeroPtr & hero) const
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{
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return Goals::sptr(Goals::VisitTile(targetTile).sethero(hero));
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}
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}
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