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vcmi/test/mock/mock_scripting_Context.h

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/*
* mock_scripting_Context.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/scripting/Service.h>
#include "../../../lib/JsonNode.h"
namespace scripting
{
class ContextMock : public Context
{
public:
MOCK_METHOD1(run, void(const JsonNode &));
MOCK_METHOD2(run, void(ServerCallback *, const JsonNode &));
MOCK_METHOD2(callGlobal, JsonNode(const std::string &, const JsonNode &));
MOCK_METHOD3(callGlobal, JsonNode(ServerCallback *, const std::string &, const JsonNode &));
MOCK_METHOD2(getGlobal, void(const std::string &, int &));
MOCK_METHOD2(getGlobal, void(const std::string &, std::string &));
MOCK_METHOD2(getGlobal, void(const std::string &, double &));
MOCK_METHOD2(getGlobal, void(const std::string &, JsonNode &));
MOCK_METHOD2(setGlobal, void(const std::string &, int));
MOCK_METHOD2(setGlobal, void(const std::string &, const std::string &));
MOCK_METHOD2(setGlobal, void(const std::string &, double));
MOCK_METHOD2(setGlobal, void(const std::string &, const JsonNode &));
MOCK_METHOD0(saveState, JsonNode());
};
}