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/*
* BattleOptionsWindow . cpp , part of VCMI engine
*
* Authors : listed in file AUTHORS in main folder
*
* License : GNU General Public License v2 .0 or later
* Full text of license available in license . txt file , in main folder
*
*/
# include "StdInc.h"
# include "BattleOptionsWindow.h"
# include "CConfigHandler.h"
# include "gui/CGuiHandler.h"
# include "../../lib/filesystem/ResourceID.h"
# include "../../lib/CGeneralTextHandler.h"
# include "../widgets/Buttons.h"
# include "../widgets/TextControls.h"
# include "CGameInfo.h"
BattleOptionsWindow : : BattleOptionsWindow ( BattleInterface * owner ) :
InterfaceObjectConfigurable ( )
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE ;
const JsonNode config ( ResourceID ( " config/widgets/battleOptionsWindow.json " ) ) ;
build ( config ) ;
auto viewGrid = std : : make_shared < CToggleButton > ( Point ( 25 , 56 ) , " sysopchk.def " , CGI - > generaltexth - > zelp [ 427 ] , [ = ] ( bool on )
{
Settings cellBorders = settings . write [ " battle " ] [ " cellBorders " ] ;
cellBorders - > Bool ( ) = on ;
if ( owner )
owner - > redrawBattlefield ( ) ;
} ) ;
viewGrid - > setSelected ( settings [ " battle " ] [ " cellBorders " ] . Bool ( ) ) ;
toggles . push_back ( viewGrid ) ;
auto movementShadow = std : : make_shared < CToggleButton > ( Point ( 25 , 89 ) , " sysopchk.def " , CGI - > generaltexth - > zelp [ 428 ] , [ = ] ( bool on )
{
Settings stackRange = settings . write [ " battle " ] [ " stackRange " ] ;
stackRange - > Bool ( ) = on ;
if ( owner )
owner - > redrawBattlefield ( ) ;
} ) ;
movementShadow - > setSelected ( settings [ " battle " ] [ " stackRange " ] . Bool ( ) ) ;
toggles . push_back ( movementShadow ) ;
auto mouseShadow = std : : make_shared < CToggleButton > ( Point ( 25 , 122 ) , " sysopchk.def " , CGI - > generaltexth - > zelp [ 429 ] , [ & ] ( bool on )
{
Settings shadow = settings . write [ " battle " ] [ " mouseShadow " ] ;
shadow - > Bool ( ) = on ;
} ) ;
mouseShadow - > setSelected ( settings [ " battle " ] [ " mouseShadow " ] . Bool ( ) ) ;
toggles . push_back ( mouseShadow ) ;
animSpeeds = std : : make_shared < CToggleGroup > ( [ & ] ( int value )
{
Settings speed = settings . write [ " battle " ] [ " speedFactor " ] ;
speed - > Float ( ) = float ( value ) ;
} ) ;
std : : shared_ptr < CToggleButton > toggle ;
toggle = std : : make_shared < CToggleButton > ( Point ( 28 , 225 ) , " sysopb9.def " , CGI - > generaltexth - > zelp [ 422 ] ) ;
animSpeeds - > addToggle ( 1 , toggle ) ;
toggle = std : : make_shared < CToggleButton > ( Point ( 92 , 225 ) , " sysob10.def " , CGI - > generaltexth - > zelp [ 423 ] ) ;
animSpeeds - > addToggle ( 2 , toggle ) ;
toggle = std : : make_shared < CToggleButton > ( Point ( 156 , 225 ) , " sysob11.def " , CGI - > generaltexth - > zelp [ 424 ] ) ;
animSpeeds - > addToggle ( 3 , toggle ) ;
animSpeeds - > setSelected ( getAnimSpeed ( ) ) ;
//creating labels
labels . push_back ( std : : make_shared < CLabel > ( 242 , 32 , FONT_BIG , ETextAlignment : : CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 392 ] ) ) ; //window title
labels . push_back ( std : : make_shared < CLabel > ( 122 , 214 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 393 ] ) ) ; //animation speed
labels . push_back ( std : : make_shared < CLabel > ( 122 , 293 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 394 ] ) ) ; //music volume
labels . push_back ( std : : make_shared < CLabel > ( 122 , 359 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 395 ] ) ) ; //effects' volume
labels . push_back ( std : : make_shared < CLabel > ( 353 , 66 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 396 ] ) ) ; //auto - combat options
labels . push_back ( std : : make_shared < CLabel > ( 353 , 265 , FONT_MEDIUM , ETextAlignment : : CENTER , Colors : : YELLOW , CGI - > generaltexth - > allTexts [ 397 ] ) ) ; //creature info
//auto - combat options
labels . push_back ( std : : make_shared < CLabel > ( 283 , 86 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 398 ] ) ) ; //creatures
labels . push_back ( std : : make_shared < CLabel > ( 283 , 116 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 399 ] ) ) ; //spells
labels . push_back ( std : : make_shared < CLabel > ( 283 , 146 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 400 ] ) ) ; //catapult
labels . push_back ( std : : make_shared < CLabel > ( 283 , 176 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 151 ] ) ) ; //ballista
labels . push_back ( std : : make_shared < CLabel > ( 283 , 206 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 401 ] ) ) ; //first aid tent
//creature info
labels . push_back ( std : : make_shared < CLabel > ( 283 , 285 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 402 ] ) ) ; //all stats
labels . push_back ( std : : make_shared < CLabel > ( 283 , 315 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 403 ] ) ) ; //spells only
//general options
labels . push_back ( std : : make_shared < CLabel > ( 61 , 57 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 404 ] ) ) ;
labels . push_back ( std : : make_shared < CLabel > ( 61 , 90 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 405 ] ) ) ;
labels . push_back ( std : : make_shared < CLabel > ( 61 , 123 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 406 ] ) ) ;
labels . push_back ( std : : make_shared < CLabel > ( 61 , 156 , FONT_MEDIUM , ETextAlignment : : TOPLEFT , Colors : : WHITE , CGI - > generaltexth - > allTexts [ 407 ] ) ) ;
}
int BattleOptionsWindow : : getAnimSpeed ( ) const
{
if ( settings [ " session " ] [ " spectate " ] . Bool ( ) & & ! settings [ " session " ] [ " spectate-battle-speed " ] . isNull ( ) )
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return static_cast < int > ( std : : round ( settings [ " session " ] [ " spectate-battle-speed " ] . Float ( ) ) ) ;
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return static_cast < int > ( std : : round ( settings [ " battle " ] [ " speedFactor " ] . Float ( ) ) ) ;
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}