2024-09-24 12:41:39 +02:00
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/*
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* FontChain.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../render/IFont.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class JsonNode;
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VCMI_LIB_NAMESPACE_END
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class FontChain final : public IFont
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{
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struct TextChunk
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{
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const IFont * font;
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std::string text;
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};
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std::vector<TextChunk> splitTextToChunks(const std::string & data) const;
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std::vector<std::unique_ptr<IFont>> chain;
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void renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const override;
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size_t getFontAscentScaled() const override;
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2024-09-24 14:17:25 +02:00
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bool bitmapFontsPrioritized() const;
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2024-09-24 12:41:39 +02:00
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public:
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FontChain() = default;
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void addTrueTypeFont(const JsonNode & trueTypeConfig);
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void addBitmapFont(const std::string & bitmapFilename);
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size_t getLineHeightScaled() const override;
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size_t getGlyphWidthScaled(const char * data) const override;
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size_t getStringWidthScaled(const std::string & data) const override;
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bool canRepresentCharacter(const char * data) const override;
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};
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