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Remove largely unused defActions member from CIntObject
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client
@ -137,7 +137,6 @@ CPlayerInterface::CPlayerInterface(PlayerColor Player):
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{
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logGlobal->trace("\tHuman player interface for player %s being constructed", Player.toString());
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GH.defActionsDef = 0;
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LOCPLINT = this;
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playerID=Player;
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human=true;
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@ -1776,7 +1775,6 @@ void CPlayerInterface::proposeLoadingGame()
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[]()
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{
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CSH->endGameplay();
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GH.defActionsDef = 63;
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CMM->menu->switchToTab("load");
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},
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nullptr
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