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Fixed #1790
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@ -593,7 +593,6 @@ void CGameHandler::endBattle(int3 tile, const CGHeroInstance *hero1, const CGHer
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{
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sendAndApply(&iw);
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iw.components.clear();
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iw.text.addTxt (MetaString::GENERAL_TXT, 30); //repeat
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}
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}
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if (iw.components.size())
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