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Interface builder for random map tab

This commit is contained in:
nordsoft 2022-12-12 03:27:59 +04:00
parent ed70c69a2b
commit 0104c77d61
7 changed files with 804 additions and 140 deletions

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@ -15,6 +15,7 @@ set(client_SRCS
gui/Geometries.cpp
gui/SDL_Extensions.cpp
gui/NotificationHandler.cpp
gui/InterfaceBuilder.cpp
widgets/AdventureMapClasses.cpp
widgets/Buttons.cpp
@ -90,6 +91,7 @@ set(client_HEADERS
gui/SDL_Extensions.h
gui/SDL_Pixels.h
gui/NotificationHandler.h
gui/InterfaceBuilder.h
widgets/AdventureMapClasses.h
widgets/Buttons.h

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@ -0,0 +1,208 @@
/*
* InterfaceBuilder.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "InterfaceBuilder.h"
#include "../CGameInfo.h"
#include "../gui/CAnimation.h"
#include "../gui/CGuiHandler.h"
#include "../widgets/CComponent.h"
#include "../widgets/Buttons.h"
#include "../widgets/MiscWidgets.h"
#include "../widgets/ObjectLists.h"
#include "../widgets/TextControls.h"
#include "../windows/GUIClasses.h"
#include "../windows/InfoWindows.h"
#include "../../lib/CGeneralTextHandler.h"
InterfaceBuilder::InterfaceBuilder(const JsonNode & config):
CIntObject()
{
init(config);
}
InterfaceBuilder::InterfaceBuilder():
CIntObject()
{
}
void InterfaceBuilder::addCallback(const std::string & callbackName, std::function<void(int)> callback)
{
callbacks[callbackName] = callback;
}
const std::shared_ptr<CIntObject> InterfaceBuilder::widget(const std::string & name) const
{
return widgets.at(name);
}
void InterfaceBuilder::init(const JsonNode &config)
{
OBJ_CONSTRUCTION;
int unnamedObjectId = 0;
const std::string unnamedObjectPrefix = "__widget_";
for(const auto & item : config["items"].Vector())
{
std::string name = item["name"].isNull()
? unnamedObjectPrefix + std::to_string(unnamedObjectId++)
: item["name"].String();
widgets[name] = buildWidget(item);
}
}
std::string InterfaceBuilder::buildText(const JsonNode & config) const
{
if(config.isNull())
return "";
if(config.isNumber())
{
return CGI->generaltexth->allTexts[config.Integer()];
}
return config.String();
}
std::shared_ptr<CIntObject> InterfaceBuilder::buildWidget(const JsonNode & config)
{
assert(!config.isNull());
auto type = config["type"].String();
int x = 0, y = 0;
if(!config["position"].isNull())
{
x = config["position"]["x"].Integer();
y = config["position"]["y"].Integer();
}
std::string image, text = buildText(config["text"]);
auto alignment = EAlignment::CENTER;
auto color = Colors::DEFAULT_KEY_COLOR;
auto font = EFonts::FONT_TIMES;
if(!config["image"].isNull())
image = config["image"].String();
if(!config["alignment"].isNull())
{
if(config["alignment"].String() == "left")
alignment = EAlignment::TOPLEFT;
if(config["alignment"].String() == "center")
alignment = EAlignment::CENTER;
if(config["alignment"].String() == "right")
alignment = EAlignment::BOTTOMRIGHT;
}
if(!config["color"].isNull())
{
if(config["color"].String() == "yellow")
color = Colors::YELLOW;
if(config["color"].String() == "white")
color = Colors::WHITE;
if(config["color"].String() == "gold")
color = Colors::METALLIC_GOLD;
if(config["color"].String() == "green")
color = Colors::GREEN;
if(config["color"].String() == "orange")
color = Colors::ORANGE;
if(config["color"].String() == "bright-yellow")
color = Colors::BRIGHT_YELLOW;
}
if(!config["font"].isNull())
{
if(config["font"].String() == "big")
font = EFonts::FONT_BIG;
if(config["font"].String() == "medium")
font = EFonts::FONT_MEDIUM;
if(config["font"].String() == "small")
font = EFonts::FONT_SMALL;
if(config["font"].String() == "tiny")
font = EFonts::FONT_TINY;
}
if(type == "picture")
{
return std::make_shared<CPicture>(image, x, y);
}
if(type == "label")
{
return std::make_shared<CLabel>(x, y, font, alignment, color, text);
}
if(type == "toggleGroup")
{
auto group = std::make_shared<CToggleGroup>(0);
group->pos.x += x;
group->pos.y += y;
if(!config["items"].isNull())
{
SObjectConstruction obj__i(group.get());
int itemIdx = -1;
for(const auto & item : config["items"].Vector())
{
itemIdx = item["index"].isNull() ? itemIdx + 1 : item["index"].Integer();
group->addToggle(itemIdx, std::dynamic_pointer_cast<CToggleBase>(buildWidget(item)));
}
}
if(!config["selected"].isNull())
group->setSelected(config["selected"].Integer());
if(!config["callback"].isNull())
group->addCallback(callbacks[config["callback"].String()]);
return group;
}
if(type == "toggleButton")
{
std::pair<std::string, std::string> zelp;
if(!config["zelp"].isNull())
zelp = CGI->generaltexth->zelp[config["zelp"].Integer()];
auto button = std::make_shared<CToggleButton>(Point(x, y), image, zelp);
if(!config["selected"].isNull())
button->setSelected(config["selected"].Bool());
if(!config["imageOrder"].isNull())
{
auto imgOrder = config["imageOrder"].Vector();
assert(imgOrder.size() >= 4);
button->setImageOrder(imgOrder[0].Integer(), imgOrder[1].Integer(), imgOrder[2].Integer(), imgOrder[3].Integer());
}
if(!config["callback"].isNull())
button->addCallback(callbacks[config["callback"].String()]);
return button;
}
if(type == "button")
{
std::pair<std::string, std::string> zelp;
if(!config["zelp"].isNull())
zelp = CGI->generaltexth->zelp[config["zelp"].Integer()];
auto button = std::make_shared<CButton>(Point(x, y), image, zelp);
return button;
}
if(type == "labelGroup")
{
auto group = std::make_shared<CLabelGroup>(font, alignment, color);
if(!config["items"].isNull())
{
for(const auto & item : config["items"].Vector())
{
if(!item["position"].isNull())
{
x = item["position"]["x"].Integer();
y = item["position"]["y"].Integer();
}
if(!item["text"].isNull())
text = buildText(item["text"]);
group->add(x, y, text);
}
}
return group;
}
return std::shared_ptr<CIntObject>(nullptr);
}

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@ -0,0 +1,39 @@
/*
* InterfaceBuilder.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CIntObject.h"
#include "../../lib/JsonNode.h"
class InterfaceBuilder: public CIntObject
{
public:
InterfaceBuilder();
InterfaceBuilder(const JsonNode & config);
protected:
//must be called after adding callbacks
void init(const JsonNode & config);
void addCallback(const std::string & callbackName, std::function<void(int)> callback);
const std::shared_ptr<CIntObject> widget(const std::string &) const;
private:
std::map<std::string, std::shared_ptr<CIntObject>> widgets;
std::map<std::string, std::function<void(int)>> callbacks;
std::shared_ptr<CIntObject> buildWidget(const JsonNode & config);
std::string buildText(const JsonNode & param) const;
};

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@ -1,5 +1,5 @@
/*
* NotificationHandler.cpp, part of VCMI engine
* NotificationHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*

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@ -27,127 +27,72 @@
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/mapping/CMapInfo.h"
#include "../../lib/rmg/CMapGenOptions.h"
#include "../../lib/CModHandler.h"
RandomMapTab::RandomMapTab()
RandomMapTab::RandomMapTab():
InterfaceBuilder()
{
recActions = 0;
mapGenOptions = std::make_shared<CMapGenOptions>();
OBJ_CONSTRUCTION;
background = std::make_shared<CPicture>("RANMAPBK", 0, 6);
labelHeadlineBig = std::make_shared<CLabel>(222, 36, FONT_BIG, EAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[738]);
labelHeadlineSmall = std::make_shared<CLabel>(222, 56, FONT_SMALL, EAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[739]);
labelMapSize = std::make_shared<CLabel>(104, 97, FONT_SMALL, EAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[752]);
groupMapSize = std::make_shared<CToggleGroup>(0);
groupMapSize->pos.y += 81;
groupMapSize->pos.x += 158;
const std::vector<std::string> mapSizeBtns = {"RANSIZS", "RANSIZM", "RANSIZL", "RANSIZX"};
addButtonsToGroup(groupMapSize.get(), mapSizeBtns, 0, 3, 47, 198);
groupMapSize->setSelected(1);
groupMapSize->addCallback([&](int btnId)
const JsonNode config(ResourceID("config/windows.json"));
addCallback("toggleMapSize", [&](int btnId)
{
auto mapSizeVal = getPossibleMapSizes();
mapGenOptions->setWidth(mapSizeVal[btnId]);
mapGenOptions->setHeight(mapSizeVal[btnId]);
updateMapInfoByHost();
});
buttonTwoLevels = std::make_shared<CToggleButton>(Point(346, 81), "RANUNDR", CGI->generaltexth->zelp[202]);
buttonTwoLevels->setSelected(true);
buttonTwoLevels->addCallback([&](bool on)
addCallback("toggleTwoLevels", [&](bool on)
{
mapGenOptions->setHasTwoLevels(on);
updateMapInfoByHost();
});
labelGroupForOptions = std::make_shared<CLabelGroup>(FONT_SMALL, EAlignment::TOPLEFT, Colors::WHITE);
// Create number defs list
std::vector<std::string> numberDefs;
for(int i = 0; i <= 8; ++i)
{
numberDefs.push_back("RANNUM" + boost::lexical_cast<std::string>(i));
}
const int NUMBERS_WIDTH = 32;
const int BTNS_GROUP_LEFT_MARGIN = 67;
labelGroupForOptions->add(68, 133, CGI->generaltexth->allTexts[753]);
groupMaxPlayers = std::make_shared<CToggleGroup>(0);
groupMaxPlayers->pos.y += 153;
groupMaxPlayers->pos.x += BTNS_GROUP_LEFT_MARGIN;
addButtonsWithRandToGroup(groupMaxPlayers.get(), numberDefs, 1, 8, NUMBERS_WIDTH, 204, 212);
groupMaxPlayers->addCallback([&](int btnId)
addCallback("setPlayersCount", [&](int btnId)
{
mapGenOptions->setPlayerCount(btnId);
deactivateButtonsFrom(groupMaxTeams.get(), btnId);
deactivateButtonsFrom(dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams")).get(), btnId);
// deactive some CompOnlyPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
deactivateButtonsFrom(groupCompOnlyPlayers.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
deactivateButtonsFrom(dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers")).get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
validatePlayersCnt(btnId);
updateMapInfoByHost();
});
labelGroupForOptions->add(68, 199, CGI->generaltexth->allTexts[754]);
groupMaxTeams = std::make_shared<CToggleGroup>(0);
groupMaxTeams->pos.y += 219;
groupMaxTeams->pos.x += BTNS_GROUP_LEFT_MARGIN;
addButtonsWithRandToGroup(groupMaxTeams.get(), numberDefs, 0, 7, NUMBERS_WIDTH, 214, 222);
groupMaxTeams->addCallback([&](int btnId)
addCallback("setTeamsCount", [&](int btnId)
{
mapGenOptions->setTeamCount(btnId);
updateMapInfoByHost();
});
labelGroupForOptions->add(68, 265, CGI->generaltexth->allTexts[755]);
groupCompOnlyPlayers = std::make_shared<CToggleGroup>(0);
groupCompOnlyPlayers->pos.y += 285;
groupCompOnlyPlayers->pos.x += BTNS_GROUP_LEFT_MARGIN;
addButtonsWithRandToGroup(groupCompOnlyPlayers.get(), numberDefs, 0, 7, NUMBERS_WIDTH, 224, 232);
groupCompOnlyPlayers->addCallback([&](int btnId)
addCallback("setCompOnlyPlayers", [&](int btnId)
{
mapGenOptions->setCompOnlyPlayerCount(btnId);
// deactive some MaxPlayers buttons to prevent total number of players exceeds PlayerColor::PLAYER_LIMIT_I
deactivateButtonsFrom(groupMaxPlayers.get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
deactivateButtonsFrom(dynamic_pointer_cast<CToggleGroup>(widget("groupMaxPlayers")).get(), PlayerColor::PLAYER_LIMIT_I - btnId + 1);
deactivateButtonsFrom(groupCompOnlyTeams.get(), (btnId == 0 ? 1 : btnId));
deactivateButtonsFrom(dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams")).get(), (btnId == 0 ? 1 : btnId));
validateCompOnlyPlayersCnt(btnId);
updateMapInfoByHost();
});
labelGroupForOptions->add(68, 331, CGI->generaltexth->allTexts[756]);
groupCompOnlyTeams = std::make_shared<CToggleGroup>(0);
groupCompOnlyTeams->pos.y += 351;
groupCompOnlyTeams->pos.x += BTNS_GROUP_LEFT_MARGIN;
addButtonsWithRandToGroup(groupCompOnlyTeams.get(), numberDefs, 0, 6, NUMBERS_WIDTH, 234, 241);
deactivateButtonsFrom(groupCompOnlyTeams.get(), 1);
groupCompOnlyTeams->addCallback([&](int btnId)
addCallback("setCompOnlyTeams", [&](int btnId)
{
mapGenOptions->setCompOnlyTeamCount(btnId);
updateMapInfoByHost();
});
labelGroupForOptions->add(68, 398, CGI->generaltexth->allTexts[757]);
const int WIDE_BTN_WIDTH = 85;
groupWaterContent = std::make_shared<CToggleGroup>(0);
groupWaterContent->pos.y += 419;
groupWaterContent->pos.x += BTNS_GROUP_LEFT_MARGIN;
const std::vector<std::string> waterContentBtns = {"RANNONE", "RANNORM", "RANISLD"};
addButtonsWithRandToGroup(groupWaterContent.get(), waterContentBtns, 0, 2, WIDE_BTN_WIDTH, 243, 246);
groupWaterContent->addCallback([&](int btnId)
addCallback("setWaterContent", [&](int btnId)
{
mapGenOptions->setWaterContent(static_cast<EWaterContent::EWaterContent>(btnId));
updateMapInfoByHost();
});
labelGroupForOptions->add(68, 465, CGI->generaltexth->allTexts[758]);
groupMonsterStrength = std::make_shared<CToggleGroup>(0);
groupMonsterStrength->pos.y += 485;
groupMonsterStrength->pos.x += BTNS_GROUP_LEFT_MARGIN;
const std::vector<std::string> monsterStrengthBtns = {"RANWEAK", "RANNORM", "RANSTRG"};
addButtonsWithRandToGroup(groupMonsterStrength.get(), monsterStrengthBtns, 2, 4, WIDE_BTN_WIDTH, 248, 251, EMonsterStrength::RANDOM, false);
groupMonsterStrength->addCallback([&](int btnId)
addCallback("setMonsterStrenght", [&](int btnId)
{
if(btnId < 0)
mapGenOptions->setMonsterStrength(EMonsterStrength::RANDOM);
@ -155,9 +100,9 @@ RandomMapTab::RandomMapTab()
mapGenOptions->setMonsterStrength(static_cast<EMonsterStrength::EMonsterStrength>(btnId)); //value 2 to 4
updateMapInfoByHost();
});
buttonShowRandomMaps = std::make_shared<CButton>(Point(54, 535), "RANSHOW", CGI->generaltexth->zelp[252]);
init(config["randomMapTab"]);
updateMapInfoByHost();
}
@ -216,39 +161,14 @@ void RandomMapTab::updateMapInfoByHost()
void RandomMapTab::setMapGenOptions(std::shared_ptr<CMapGenOptions> opts)
{
groupMapSize->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
buttonTwoLevels->setSelected(opts->getHasTwoLevels());
groupMaxPlayers->setSelected(opts->getPlayerCount());
groupMaxTeams->setSelected(opts->getTeamCount());
groupCompOnlyPlayers->setSelected(opts->getCompOnlyPlayerCount());
groupCompOnlyTeams->setSelected(opts->getCompOnlyTeamCount());
groupWaterContent->setSelected(opts->getWaterContent());
groupMonsterStrength->setSelected(opts->getMonsterStrength());
}
void RandomMapTab::addButtonsWithRandToGroup(CToggleGroup * group, const std::vector<std::string> & defs, int nStart, int nEnd, int btnWidth, int helpStartIndex, int helpRandIndex, int randIndex, bool animIdfromBtnId) const
{
addButtonsToGroup(group, defs, nStart, nEnd, btnWidth, helpStartIndex, animIdfromBtnId);
// Buttons are relative to button group, TODO better solution?
SObjectConstruction obj__i(group);
const std::string RANDOM_DEF = "RANRAND";
group->addToggle(randIndex, std::make_shared<CToggleButton>(Point(256, 0), RANDOM_DEF, CGI->generaltexth->zelp[helpRandIndex]));
group->setSelected(randIndex);
}
void RandomMapTab::addButtonsToGroup(CToggleGroup * group, const std::vector<std::string> & defs, int nStart, int nEnd, int btnWidth, int helpStartIndex, bool animIdfromBtnId) const
{
// Buttons are relative to button group, TODO better solution?
SObjectConstruction obj__i(group);
int cnt = nEnd - nStart + 1;
for(int i = 0; i < cnt; ++i)
{
auto button = std::make_shared<CToggleButton>(Point(i * btnWidth, 0), animIdfromBtnId ? defs[i + nStart] : defs[i], CGI->generaltexth->zelp[helpStartIndex + i]);
// For blocked state we should use pressed image actually
button->setImageOrder(0, 1, 1, 3);
group->addToggle(i + nStart, button);
}
dynamic_pointer_cast<CToggleGroup>(widget("groupMapSize"))->setSelected(vstd::find_pos(getPossibleMapSizes(), opts->getWidth()));
dynamic_pointer_cast<CToggleButton>(widget("buttonTwoLevels"))->setSelected(opts->getHasTwoLevels());
dynamic_pointer_cast<CToggleGroup>(widget("groupMaxPlayers"))->setSelected(opts->getPlayerCount());
dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams"))->setSelected(opts->getTeamCount());
dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers"))->setSelected(opts->getCompOnlyPlayerCount());
dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams"))->setSelected(opts->getCompOnlyTeamCount());
dynamic_pointer_cast<CToggleGroup>(widget("groupWaterContent"))->setSelected(opts->getWaterContent());
dynamic_pointer_cast<CToggleGroup>(widget("groupMonsterStrength"))->setSelected(opts->getMonsterStrength());
}
void RandomMapTab::deactivateButtonsFrom(CToggleGroup * group, int startId)
@ -280,13 +200,13 @@ void RandomMapTab::validatePlayersCnt(int playersCnt)
if(mapGenOptions->getTeamCount() >= playersCnt)
{
mapGenOptions->setTeamCount(playersCnt - 1);
groupMaxTeams->setSelected(mapGenOptions->getTeamCount());
dynamic_pointer_cast<CToggleGroup>(widget("groupMaxTeams"))->setSelected(mapGenOptions->getTeamCount());
}
// total players should not exceed PlayerColor::PLAYER_LIMIT_I (8 in homm3)
if(mapGenOptions->getCompOnlyPlayerCount() + playersCnt > PlayerColor::PLAYER_LIMIT_I)
{
mapGenOptions->setCompOnlyPlayerCount(PlayerColor::PLAYER_LIMIT_I - playersCnt);
groupCompOnlyPlayers->setSelected(mapGenOptions->getCompOnlyPlayerCount());
dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyPlayers"))->setSelected(mapGenOptions->getCompOnlyPlayerCount());
}
validateCompOnlyPlayersCnt(mapGenOptions->getCompOnlyPlayerCount());
@ -304,7 +224,7 @@ void RandomMapTab::validateCompOnlyPlayersCnt(int compOnlyPlayersCnt)
int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1;
mapGenOptions->setCompOnlyTeamCount(compOnlyTeamCount);
updateMapInfoByHost();
groupCompOnlyTeams->setSelected(compOnlyTeamCount);
dynamic_pointer_cast<CToggleGroup>(widget("groupCompOnlyTeams"))->setSelected(compOnlyTeamCount);
}
}

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@ -13,6 +13,7 @@
#include "../../lib/FunctionList.h"
#include "../../lib/GameConstants.h"
#include "../gui/InterfaceBuilder.h"
VCMI_LIB_NAMESPACE_BEGIN
@ -24,7 +25,7 @@ class CToggleButton;
class CLabel;
class CLabelGroup;
class RandomMapTab : public CIntObject
class RandomMapTab : public InterfaceBuilder
{
public:
RandomMapTab();
@ -35,30 +36,11 @@ public:
CFunctionList<void(std::shared_ptr<CMapInfo>, std::shared_ptr<CMapGenOptions>)> mapInfoChanged;
private:
void addButtonsWithRandToGroup(CToggleGroup * group, const std::vector<std::string> & defs, int startIndex, int endIndex, int btnWidth, int helpStartIndex, int helpRandIndex, int randIndex = -1, bool animIdfromBtnId = true) const;
void addButtonsToGroup(CToggleGroup * group, const std::vector<std::string> & defs, int startIndex, int endIndex, int btnWidth, int helpStartIndex, bool animIdfromBtnId = true) const;
void deactivateButtonsFrom(CToggleGroup * group, int startId);
void validatePlayersCnt(int playersCnt);
void validateCompOnlyPlayersCnt(int compOnlyPlayersCnt);
std::vector<int> getPossibleMapSizes();
std::shared_ptr<CPicture> background;
std::shared_ptr<CLabel> labelHeadlineBig;
std::shared_ptr<CLabel> labelHeadlineSmall;
std::shared_ptr<CLabel> labelMapSize;
std::shared_ptr<CToggleGroup> groupMapSize;
std::shared_ptr<CToggleButton> buttonTwoLevels;
std::shared_ptr<CLabelGroup> labelGroupForOptions;
std::shared_ptr<CToggleGroup> groupMaxPlayers;
std::shared_ptr<CToggleGroup> groupMaxTeams;
std::shared_ptr<CToggleGroup> groupCompOnlyPlayers;
std::shared_ptr<CToggleGroup> groupCompOnlyTeams;
std::shared_ptr<CToggleGroup> groupWaterContent;
std::shared_ptr<CToggleGroup> groupMonsterStrength;
std::shared_ptr<CButton> buttonShowRandomMaps;
std::shared_ptr<CMapGenOptions> mapGenOptions;
std::shared_ptr<CMapInfo> mapInfo;
};

513
config/windows.json Normal file
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@ -0,0 +1,513 @@
{
"randomMapTab":
{
"items":
[
{
"name": "background",
"type": "picture",
"image": "RANMAPBK",
"position": {"x": 0, "y": 6}
},
{
"name": "labelHeadlineBig",
"type": "label",
"font": "big",
"alignment": "center",
"color": "yellow",
"text": 738,
"position": {"x": 222, "y": 36}
},
{
"name": "labelHeadlineSmall",
"type": "label",
"font": "small",
"alignment": "center",
"color": "white",
"text": 739,
"position": {"x": 222, "y": 56}
},
{
"name": "labelMapSize",
"type": "label",
"font": "small",
"alignment": "center",
"color": "white",
"text": 752,
"position": {"x": 104, "y": 97}
},
{
"name": "groupMapSize",
"type": "toggleGroup",
"position": {"x": 158, "y": 81},
"items":
[
{
"index": 0,
"type": "toggleButton",
"image": "RANSIZS",
"zelp": 198,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 0, "y": 0},
},
{
"type": "toggleButton",
"image": "RANSIZM",
"zelp": 199,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 47, "y": 0},
},
{
"type": "toggleButton",
"image": "RANSIZL",
"zelp": 200,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 94, "y": 0},
},
{
"type": "toggleButton",
"image": "RANSIZX",
"zelp": 201,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 141, "y": 0}
}
],
"selected": 1,
"callback": "toggleMapSize"
},
{
"name": "buttonTwoLevels",
"type": "toggleButton",
"image": "RANUNDR",
"position": {"x": 346, "y": 81},
"selected": true,
"callback": "toggleTwoLevels"
},
{
"name": "groupMaxPlayers",
"type": "toggleGroup",
"position": {"x": 67, "y": 153},
"items":
[
{
"index": 1,
"type": "toggleButton",
"image": "RANNUM1",
"zelp": 204,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 0, "y": 0}
},
{
"type": "toggleButton",
"image": "RANNUM2",
"zelp": 205,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 32, "y": 0}
},
{
"type": "toggleButton",
"image": "RANNUM3",
"zelp": 206,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 64, "y": 0}
},
{
"type": "toggleButton",
"image": "RANNUM4",
"zelp": 207,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 96, "y": 0}
},
{
"type": "toggleButton",
"image": "RANNUM5",
"zelp": 208,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 128, "y": 0}
},
{
"type": "toggleButton",
"image": "RANNUM6",
"zelp": 209,
"imageOrder": [0, 1, 1, 3],
"position": {"x": 160, "y": 0}
},
{
"type": "toggleButton",
"image": "RANNUM7",
"zelp": 210,
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