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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00

Added changelog for 1.5.2

This commit is contained in:
Ivan Savenko 2024-05-20 15:20:21 +00:00
parent d1aa4ecd10
commit 01250cd419

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@ -1,3 +1,94 @@
# 1.5.1 -> 1.5.2
### Stability
* Fixed crash on closing game while combat or map animations are playing
* Fixed crash on closing game while network thread is waiting for dialog to be closed
* Fixed random crash on starting random map with 'random' number of players
* Fixed crash caused by thread races on loading map list
* Failure to read data from network connection will show up as 'disconnection' and not as a crash
* Fixed a possible crash when replaying a manually played battle with the 'unlimited battle replay' option set
* Fixed crash when loading save made on a 64-bit system or connecting to multiplayer game with a 64-bit host on a 32-bit system (and vice versa)
* Fixed crash when ending a battle in a draw when a hero has the Necromancy skill
* Fixed crash when having SPELL_LIKE_ATTACK bonus with invalid spell ID
* Fixed transfer of non-first artefacts in backpack if hero does not transfer as well
* Game will now abort loading if a corrupt mod is detected instead of crashing without explanation later
### Multiplayer
* Contact between allied players will no longer break simturns
* Having hero in range of object owned by another player will now be registered as contact
* Multiplayer saves are now visible when starting a single player game
* Added chat command '!vote' to initiate a vote to change the duration of simultaneous turns or to change turn timers
* Added chat command '!help' to list all available chat commands
* All multiplayer chat commands now use a leading exclamation mark
### Campaigns
* If the hero attacks an enemy player and is defeated, he will be correctly registered as defeated by the defending player.
* Allow standard victory condition on 'To kill a hero' campaign mission in line with H3
* Fixes Adrienne starting without Inferno spell in campaign
### Interface
* For artefacts that are part of a combined artefact, the game will now show which component of that artefact your hero has.
* Fixed broken in 1.5.1 shortcut for artifact sets saving
* Fixed full screen toggle (F4) not applying changes immediately
* Retaliation preview now accounts for creatures that don't receive retaliations (Sprites, Archdevils, etc)
* Fixed not visible retaliation preview if damage estimation string is longer than battle log line due to long creature name
* Game will now select last save on loading screen
* High Scores screen and Campaign Epilogue screen are now displayed with background on resolutions higher than 800x600
* Fixed non-functioning shortcut 'P' to access Puzzle Map from adventure map
* Added keyboard shortcuts to markets and altars. 'Space' to confirm deal and 'M' to trade maximum possible amount
* Pressing 'Escape' in main menu will now trigger 'Back' and 'Quit' buttons
* Added keyboard shortcuts to hero exchange window:
* * 'F10' will now swap armies
* * 'F11' will now swap artifacts. Additionally, 'Ctrl+F11' will swap equipped artifacts, and 'Shift+F11' will swap backpacks
* * Added unassigned shortcuts to move armies or artifacts to left or right side
* Added keyboard shortcuts to access buildings from town interface:
* * 'F' will now open Fort window
* * 'B' will now open Town Hall window
* * 'G' will now open Mage Guild window
* * 'M' will now open Marketplace
* * 'R' will now open recruitment interface
* * 'T' will now open Tavern window
* * 'G' will now open Thieves Guild
* * 'E' will now open hero exchange screen, if both heroes are present in town
* * 'H' will now open hero screen. Additionally, 'Shift+H' will open garrisoned hero screen, and 'Ctrl+H' will open visiting hero screen
* * 'Space' will now swap visiting and garrisoned heroes
* Added keyboard shortcuts to switch between tabs in Scenario Selection window:
* * 'E' will open Extra Options tab
* * 'T' will open Turn Options tab
* * 'I' will open Invite Players window (only for lobby games)
* * 'R' will now replay video in campaigns
* Added keyboard shortcuts to Adventure map:
* * 'L' will now prompt to open Load Game screen
* * 'M' will now prompt to go to main menu
* * 'Ctrl+N' will now prompt to go to New Game screen
* * 'Ctrl+Q' will now prompt to quit game
* * Page Up, Page Down, Home and End keys will now move hero on adventure map similar to numpad equivalents
* * Fixed non-functioning shortcuts '+' and '-' on numpad to zoom adventure map
* Added keyboard shortcuts to Battle interface:
* * 'V' now allows to view information of hovered unit
* * 'I' now allows to view information of active unit
### Mechanics
* Game will no longer pick creatures exclusive to AB campaigns for random creatures or for Refugee Camp, in line with H3
* If original movement rules are on, it is not possible to attack guards from visitable object directly, only from free tile
* Fixed bug leading that allowed picking up objects while flying on top of water
* Hero can now land when flying from guarded tile to accessible guarded tile irregardless of original movement rules switch
* Interface will now use same arrow for U-turns in path as H3
### AI
* Nullkiller AI can now explore the map
* Nullkiller AI will no longer use the map reveal cheat when allied with a human or when playing on low difficulty
### Launcher
* When extracting data from gog.com offline installer game will extract files directly into used data directory instead of temporary directory
### Map Editor
* Fixed victory / loss conditions widget initialization
### Modding
* Hero specialties with multiple bonuses that have TIMES_HERO_LEVEL updater now work as expected
* Spells that apply multiple bonuses with same type and subtype but different value type now work as expected
# 1.5.0 -> 1.5.1
### Stability