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Merge pull request #3100 from IvanSavenko/split_net_packs
Split netpacks.h into multiple files
This commit is contained in:
@@ -73,8 +73,6 @@
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#include "../lib/CondSh.h"
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#include "../lib/GameConstants.h"
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#include "../lib/JsonNode.h"
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#include "../lib/NetPacks.h" //todo: remove
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#include "../lib/NetPacksBase.h"
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#include "../lib/RoadHandler.h"
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#include "../lib/StartInfo.h"
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#include "../lib/TerrainHandler.h"
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@@ -95,6 +93,10 @@
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#include "../lib/mapping/CMapHeader.h"
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#include "../lib/networkPacks/PacksForClient.h"
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#include "../lib/networkPacks/PacksForClientBattle.h"
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#include "../lib/networkPacks/PacksForServer.h"
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#include "../lib/pathfinder/CGPathNode.h"
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#include "../lib/serializer/BinaryDeserializer.h"
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@@ -38,7 +38,6 @@
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#include "../lib/CConfigHandler.h"
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#include "../lib/CGeneralTextHandler.h"
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#include "../lib/CThreadHelper.h"
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#include "../lib/NetPackVisitor.h"
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#include "../lib/StartInfo.h"
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#include "../lib/TurnTimerInfo.h"
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#include "../lib/VCMIDirs.h"
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@@ -18,7 +18,6 @@
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#include "gui/CGuiHandler.h"
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#include "gui/WindowHandler.h"
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#include "render/IRenderHandler.h"
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#include "../lib/NetPacks.h"
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#include "ClientNetPackVisitors.h"
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#include "../lib/CConfigHandler.h"
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#include "../lib/gameState/CGameState.h"
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@@ -28,6 +27,7 @@
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#include "../lib/mapping/CMapService.h"
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#include "../lib/mapping/CMap.h"
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#include "windows/CCastleInterface.h"
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#include "../lib/mapObjects/CGHeroInstance.h"
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#include "render/CAnimation.h"
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#include "../CCallback.h"
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#include "../lib/CGeneralTextHandler.h"
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@@ -9,7 +9,7 @@
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*/
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#pragma once
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#include "../lib/NetPackVisitor.h"
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#include "../lib/networkPacks/NetPackVisitor.h"
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class CClient;
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@@ -24,9 +24,9 @@
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#include "../lib/pathfinder/CGPathNode.h"
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#include "../lib/mapObjects/CGHeroInstance.h"
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#include "../lib/networkPacks/PacksForClient.h"
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#include "../lib/RoadHandler.h"
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#include "../lib/TerrainHandler.h"
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#include "../lib/NetPacks.h"
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bool HeroMovementController::isHeroMovingThroughGarrison(const CGHeroInstance * hero, const CArmedInstance * garrison) const
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{
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@@ -9,9 +9,11 @@
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*/
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#pragma once
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#include "../lib/NetPackVisitor.h"
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#include "../lib/networkPacks/NetPackVisitor.h"
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#include "../lib/networkPacks/PacksForLobby.h"
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class CClient;
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class CLobbyScreen;
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VCMI_LIB_NAMESPACE_BEGIN
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class CGameState;
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VCMI_LIB_NAMESPACE_END
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@@ -27,7 +27,6 @@
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#include "../lib/CConfigHandler.h"
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#include "../lib/CGeneralTextHandler.h"
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#include "../lib/NetPacksLobby.h"
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#include "../lib/serializer/Connection.h"
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void ApplyOnLobbyHandlerNetPackVisitor::visitLobbyClientConnected(LobbyClientConnected & pack)
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@@ -12,6 +12,7 @@
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#include "../gui/CIntObject.h"
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#include "CConfigHandler.h"
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#include "../../lib/filesystem/ResourcePath.h"
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#include "../../lib/networkPacks/Component.h"
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VCMI_LIB_NAMESPACE_BEGIN
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@@ -28,7 +28,7 @@
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#include "../../CCallback.h"
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#include "../../lib/battle/BattleAction.h"
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#include "../../lib/filesystem/ResourcePath.h"
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#include "../../lib/NetPacks.h"
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#include "../../lib/networkPacks/PacksForClientBattle.h"
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#include "../../lib/CStack.h"
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#include "../../lib/IGameEventsReceiver.h"
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#include "../../lib/CGeneralTextHandler.h"
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@@ -40,7 +40,7 @@
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#include "../../lib/CondSh.h"
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#include "../../lib/gameState/InfoAboutArmy.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/NetPacks.h"
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#include "../../lib/networkPacks/PacksForClientBattle.h"
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#include "../../lib/UnlockGuard.h"
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#include "../../lib/TerrainHandler.h"
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#include "../../lib/CThreadHelper.h"
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@@ -48,10 +48,10 @@
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CTownHandler.h"
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#include "../../lib/CHeroHandler.h"
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#include "../../lib/NetPacks.h"
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#include "../../lib/StartInfo.h"
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#include "../../lib/CondSh.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/networkPacks/PacksForClientBattle.h"
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#include "../../lib/TextOperations.h"
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void BattleConsole::showAll(Canvas & to)
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@@ -26,9 +26,9 @@
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#include "../render/IRenderHandler.h"
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#include "../../CCallback.h"
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#include "../../lib/NetPacks.h"
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#include "../../lib/CStack.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/networkPacks/PacksForClientBattle.h"
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ImagePath BattleSiegeController::getWallPieceImageName(EWallVisual::EWallVisual what, EWallState state) const
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{
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@@ -25,7 +25,7 @@
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#include "../../CCallback.h"
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#include "../CGameInfo.h"
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#include "../../lib/NetPacksLobby.h"
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#include "../../lib/networkPacks/PacksForLobby.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/campaign/CampaignHandler.h"
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#include "../../lib/mapping/CMapInfo.h"
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@@ -41,7 +41,6 @@
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#include "../render/IFont.h"
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#include "../render/IRenderHandler.h"
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#include "../../lib/NetPacksLobby.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CHeroHandler.h"
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#include "../../lib/CThreadHelper.h"
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@@ -34,7 +34,7 @@
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#include "../eventsSDL/InputHandler.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/NetPacksLobby.h"
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#include "../../lib/networkPacks/PacksForLobby.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CArtHandler.h"
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#include "../../lib/CTownHandler.h"
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@@ -34,7 +34,6 @@
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#include "../../CCallback.h"
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#include "../../lib/NetPacksLobby.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/GameSettings.h"
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@@ -51,7 +51,6 @@
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#include "../../lib/mapping/CMapInfo.h"
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#include "../../lib/VCMIDirs.h"
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#include "../../lib/CStopWatch.h"
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#include "../../lib/NetPacksLobby.h"
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#include "../../lib/CThreadHelper.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/GameConstants.h"
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@@ -26,6 +26,7 @@
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/ArtifactUtils.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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#include "../../lib/CConfigHandler.h"
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void CArtPlace::setInternals(const CArtifactInstance * artInst)
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@@ -16,6 +16,7 @@
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#include "../../lib/ArtifactUtils.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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CArtifactsOfHeroAltar::CArtifactsOfHeroAltar(const Point & position)
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: visibleArtSet(ArtBearer::ArtBearer::HERO)
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@@ -109,4 +110,4 @@ void CArtifactsOfHeroAltar::deleteFromVisible(const CArtifactInstance * artInst)
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getArtPlace(part.slot)->setArtifact(nullptr);
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}
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}
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}
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}
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@@ -18,6 +18,7 @@
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#include "../CPlayerInterface.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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#include "../../CCallback.h"
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@@ -22,6 +22,7 @@
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#include "../../lib/ArtifactUtils.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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CArtifactsOfHeroBase::CArtifactsOfHeroBase()
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: backpackPos(0),
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@@ -15,6 +15,7 @@
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#include "../CPlayerInterface.h"
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#include "../../CCallback.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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CArtifactsOfHeroKingdom::CArtifactsOfHeroKingdom(ArtPlaceMap ArtWorn, std::vector<ArtPlacePtr> Backpack,
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std::shared_ptr<CButton> leftScroll, std::shared_ptr<CButton> rightScroll)
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@@ -13,6 +13,7 @@
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#include "../CPlayerInterface.h"
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#include "../../CCallback.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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CArtifactsOfHeroMain::CArtifactsOfHeroMain(const Point & position)
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{
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@@ -37,4 +38,4 @@ void CArtifactsOfHeroMain::pickUpArtifact(CHeroArtPlace & artPlace)
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{
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero, artPlace.slot),
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ArtifactLocation(curHero, ArtifactPosition::TRANSITION_POS));
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}
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}
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@@ -31,11 +31,11 @@
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#include "../../lib/ArtifactUtils.h"
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#include "../../lib/CTownHandler.h"
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#include "../../lib/CHeroHandler.h"
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#include "../../lib/networkPacks/Component.h"
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#include "../../lib/spells/CSpellHandler.h"
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#include "../../lib/CCreatureHandler.h"
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#include "../../lib/CSkillHandler.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/NetPacksBase.h"
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#include "../../lib/CArtHandler.h"
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#include "../../lib/CArtifactInstance.h"
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@@ -30,6 +30,7 @@
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#include "../../lib/CCreatureHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/gameState/CGameState.h"
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@@ -29,6 +29,7 @@
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#include "../../lib/ArtifactUtils.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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#include "../../lib/CConfigHandler.h"
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void CWindowWithArtifacts::addSet(CArtifactsOfHeroPtr artSet)
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@@ -33,6 +33,7 @@
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#include "../../lib/GameSettings.h"
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#include "../../lib/CHeroHandler.h"
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#include "../../lib/gameState/CGameState.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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#include "../../lib/TextOperations.h"
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class CCreatureArtifactInstance;
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@@ -39,7 +39,7 @@
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#include "../lib/CHeroHandler.h"
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#include "../lib/CSkillHandler.h"
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#include "../lib/mapObjects/CGHeroInstance.h"
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#include "../lib/NetPacksBase.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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void CHeroSwitcher::clickPressed(const Point & cursorPosition)
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{
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@@ -35,6 +35,7 @@
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/mapObjects/CGMarket.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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CTradeWindow::CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial)
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: CIntObject(LCLICK | HOVER | SHOW_POPUP, pos),
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