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		| @@ -166,7 +166,7 @@ void CHeroArtPlace::clickLeft(tribool down, bool previousState) | ||||
| 						//should not happen, catapult cannot be selected | ||||
| 						logGlobal->error("Attempt to move Catapult"); | ||||
| 					} | ||||
| 					else if (cur->isBig()) | ||||
| 					else if(cur->isBig()) | ||||
| 					{ | ||||
| 						//war machines cannot go to backpack | ||||
| 						LOCPLINT->showInfoDialog(boost::str(boost::format(CGI->generaltexth->allTexts[153]) % cur->Name())); | ||||
|   | ||||
| @@ -18,25 +18,25 @@ | ||||
| 	{ | ||||
| 		"index" : 3, | ||||
| 		"type" : ["HERO"], | ||||
| 		"warMachine":"catapult" | ||||
| 		"warMachine" : "catapult" | ||||
| 	}, | ||||
| 	"ballista": | ||||
| 	{ | ||||
| 		"index" : 4, | ||||
| 		"type" : ["HERO"], | ||||
| 		"warMachine":"ballista" | ||||
| 		"warMachine" : "ballista" | ||||
| 	}, | ||||
| 	"ammoCart": | ||||
| 	{ | ||||
| 		"index" : 5, | ||||
| 		"type" : ["HERO"], | ||||
| 		"warMachine":"ammoCart" | ||||
| 		"warMachine" : "ammoCart" | ||||
| 	}, | ||||
| 	"firstAidTent": | ||||
| 	{ | ||||
| 		"index" : 6, | ||||
| 		"type" : ["HERO"], | ||||
| 		"warMachine":"firstAidTent" | ||||
| 		"warMachine" : "firstAidTent" | ||||
| 	}, | ||||
| 	"centaurAxe": | ||||
| 	{ | ||||
|   | ||||
| @@ -6048,9 +6048,9 @@ void CGameHandler::putArtifact(const ArtifactLocation &al, const CArtifactInstan | ||||
| 	sendAndApply(&pa); | ||||
| } | ||||
|  | ||||
| bool CGameHandler::giveHeroNewArtifact(const CGHeroInstance* h, const CArtifact* art) | ||||
| bool CGameHandler::giveHeroNewArtifact(const CGHeroInstance * h, const CArtifact * art) | ||||
| { | ||||
| 	COMPLAIN_RET_FALSE_IF(art->possibleSlots.at(ArtBearer::HERO).empty(),"Not a hero artifact!"); | ||||
| 	COMPLAIN_RET_FALSE_IF(art->possibleSlots.at(ArtBearer::HERO).empty(), "Not a hero artifact!"); | ||||
|  | ||||
| 	ArtifactPosition slot = art->possibleSlots.at(ArtBearer::HERO).front(); | ||||
|  | ||||
|   | ||||
| @@ -143,7 +143,7 @@ public: | ||||
|  | ||||
| 	void removeAfterVisit(const CGObjectInstance *object) override; | ||||
|  | ||||
| 	bool giveHeroNewArtifact(const CGHeroInstance *h, const CArtifact *art); | ||||
| 	bool giveHeroNewArtifact(const CGHeroInstance * h, const CArtifact * art); | ||||
| 	void giveHeroNewArtifact(const CGHeroInstance *h, const CArtifact *artType, ArtifactPosition pos) override; | ||||
| 	void giveHeroArtifact(const CGHeroInstance *h, const CArtifactInstance *a, ArtifactPosition pos) override; | ||||
| 	void putArtifact(const ArtifactLocation &al, const CArtifactInstance *a) override; | ||||
|   | ||||
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