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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-03 14:52:11 +02:00

Add missing changes

This commit is contained in:
Ivan Savenko 2023-09-11 13:29:56 +03:00
parent 115c30f42c
commit 02563cbdd5
3 changed files with 9 additions and 0 deletions

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* VCMI now uses new application icon
* Fixed freeze in Launcher on repository checkout and on mod install
* Added option to open hero backpack window in hero screen
* Added detection of misclicks for touch inputs to make hitting small UI elements easier
* Context popup for adventure map monsters will now show creature icon
* It is no longer possible to stop movement while moving over water with Water Walk
* Fixed crash on loading VCMI map with placed Abandoned Mine
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* Fixed reorderging of hero primary skills after moving to next scenario in campaigns
### BATTLES
* Quick combat is now enabled by default
* Fixed invisible creatures from SUMMON_GUARDIANS bonus
* Added option to toggle spell usage by AI in quick combat
* Fixed updating of spell point of enemy hero in game interface after spell cast

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debian/changelog vendored
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vcmi (1.3.2) jammy; urgency=medium
* New upstream release
-- Ivan Savenko <saven.ivan@gmail.com> Fri, 15 Sep 2023 16:00:00 +0200
vcmi (1.3.1) jammy; urgency=medium
* New upstream release

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[![GitHub](https://github.com/vcmi/vcmi/actions/workflows/github.yml/badge.svg)](https://github.com/vcmi/vcmi/actions/workflows/github.yml)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.0/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.0)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.1/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.1)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/1.3.2/total)](https://github.com/vcmi/vcmi/releases/tag/1.3.2)
[![Github Downloads](https://img.shields.io/github/downloads/vcmi/vcmi/total)](https://github.com/vcmi/vcmi/releases)
# VCMI Project