mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-26 03:52:01 +02:00
Correctly reset UI on aborting Clone/Sacrifice
This commit is contained in:
parent
e2d0cd37e4
commit
02c9a3f3d8
@ -128,6 +128,7 @@ void BattleActionsController::endCastingSpell()
|
||||
if(owner.stacksController->getActiveStack())
|
||||
possibleActions = getPossibleActionsForStack(owner.stacksController->getActiveStack()); //restore actions after they were cleared
|
||||
|
||||
selectedStack = nullptr;
|
||||
GH.fakeMouseMove();
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user