1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-21 00:19:29 +02:00
Changes were reviewed manually
This commit is contained in:
Alexander Wilms
2024-06-24 03:23:26 +02:00
parent 820b1b446e
commit 02e429e973
277 changed files with 815 additions and 815 deletions

View File

@ -251,7 +251,7 @@ TEST_F(CGameStateTest, DISABLED_issue2765)
info.count = 1;
info.type = CreatureID(69);
info.side = BattleSide::ATTACKER;
info.position = gameState->currentBattles.front()->getAvaliableHex(info.type, info.side);
info.position = gameState->currentBattles.front()->getAvailableHex(info.type, info.side);
info.summoned = false;
BattleUnitsChanged pack;
@ -347,7 +347,7 @@ TEST_F(CGameStateTest, DISABLED_battleResurrection)
info.count = 10;
info.type = CreatureID(13);
info.side = BattleSide::ATTACKER;
info.position = gameState->currentBattles.front()->getAvaliableHex(info.type, info.side);
info.position = gameState->currentBattles.front()->getAvailableHex(info.type, info.side);
info.summoned = false;
BattleUnitsChanged pack;
@ -362,7 +362,7 @@ TEST_F(CGameStateTest, DISABLED_battleResurrection)
info.count = 10;
info.type = CreatureID(13);
info.side = BattleSide::DEFENDER;
info.position = gameState->currentBattles.front()->getAvaliableHex(info.type, info.side);
info.position = gameState->currentBattles.front()->getAvailableHex(info.type, info.side);
info.summoned = false;
BattleUnitsChanged pack;