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Sonarcloud fixes
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68cdcb893e
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@ -239,7 +239,6 @@ void Zone::fractalize()
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//Squared
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float minDistance = 9 * 9;
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//float freeDistance = pos.z ? (10 * 10) : 6 * 6;
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float freeDistance = pos.z ? (10 * 10) : (9 * 9);
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float spanFactor = (pos.z ? 0.3f : 0.45f); //Narrower passages in the Underground
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float marginFactor = 1.0f;
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@ -875,9 +875,7 @@ void TreasurePlacer::createTreasures(ObjectManager& manager)
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const int DENSITY_CONSTANT = 400;
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size_t count = (size * t->density) / DENSITY_CONSTANT;
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const int averageValue = (t->min + t->max) / 2;
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const float minDistance = std::max<float>(std::sqrt((float)t->min / 10 / totalDensity), 1.0f);
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const float minDistance = std::max<float>(std::sqrt(t->min / 10.0f / totalDensity), 1.0f);
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size_t emergencyLoopFinish = 0;
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while(treasures.size() < count && emergencyLoopFinish < count)
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@ -961,8 +959,7 @@ void TreasurePlacer::createTreasures(ObjectManager& manager)
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if (path.valid())
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{
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/*
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//debug purposes
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#ifdef TREASURE_PLACER_LOG
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treasureArea.unite(rmgObject.getArea());
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if (guarded)
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{
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@ -971,7 +968,7 @@ void TreasurePlacer::createTreasures(ObjectManager& manager)
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auto areaToBlock = rmgObject.getAccessibleArea(true) - guardedArea;
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treasureBlockArea.unite(areaToBlock);
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}
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*/
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#endif
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zone.connectPath(path);
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manager.placeObject(rmgObject, guarded, true);
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}
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