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- Added basic mock/test generation - Added stub for terrain editing
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@@ -498,3 +498,10 @@ std::vector<ui8> CHeroHandler::getDefaultAllowedHeroes() const
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return allowedHeroes;
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}
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std::vector<ui8> CHeroHandler::getDefaultAllowedAbilities() const
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{
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std::vector<ui8> allowedAbilities;
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allowedAbilities.resize(GameConstants::SKILL_QUANTITY, 1);
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return allowedAbilities;
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}
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