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- Added basic mock/test generation - Added stub for terrain editing
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@ -225,13 +225,6 @@ private:
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*/
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CArtifactInstance * createArtifact(int aid, int spellID = -1);
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/**
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* Adds the specified artifact instance to the list of artifacts of this map.
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*
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* @param art the artifact which should be added to the list of artifacts
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*/
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void addNewArtifactInstance(CArtifactInstance * art);
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/**
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* Read rumors.
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*/
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@ -288,13 +281,6 @@ private:
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*/
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void readQuest(IQuestObject * guard);
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/**
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* Adds the specified quest instance to the list of quests.
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*
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* @param quest the quest object which should be added to the list of quests
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*/
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void addQuest(CGObjectInstance * quest);
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/**
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* Reads a town.
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*
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@ -318,13 +304,6 @@ private:
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*/
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void readEvents();
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/**
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* Adds object instance to block visitable tiles.
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*
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* @param obj the object to add
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*/
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void addBlockVisibleTiles(CGObjectInstance * obj);
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/**
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* Reverses the input argument.
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*
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