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fix indentation
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@ -185,18 +185,18 @@ void CServerHandler::startLocalServerAndConnect()
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envHelper.callStaticVoidMethod(CAndroidVMHelper::NATIVE_METHODS_DEFAULT_CLASS, "startServer", true);
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}
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#elif defined(VCMI_IOS)
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// todo ios: hide keyboard
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logNetwork->info("[ios] create server thread");
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boost::condition_variable cond;
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threadRunLocalServer = std::make_shared<boost::thread>([&cond, this] {
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setThreadName("CVCMIServer");
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CVCMIServer::create(&cond, uuid);
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// todo ios copypaste
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threadRunLocalServer.reset();
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CSH->campaignServerRestartLock.setn(false);
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});
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threadRunLocalServer->detach();
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logNetwork->info("[ios] detach server thread");
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// todo ios: hide keyboard
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logNetwork->info("[ios] create server thread");
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boost::condition_variable cond;
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threadRunLocalServer = std::make_shared<boost::thread>([&cond, this] {
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setThreadName("CVCMIServer");
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CVCMIServer::create(&cond, uuid);
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// todo ios copypaste
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threadRunLocalServer.reset();
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CSH->campaignServerRestartLock.setn(false);
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});
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threadRunLocalServer->detach();
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logNetwork->info("[ios] detach server thread");
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#else
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threadRunLocalServer = std::make_shared<boost::thread>(&CServerHandler::threadRunServer, this); //runs server executable;
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#endif
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@ -215,13 +215,13 @@ void CServerHandler::startLocalServerAndConnect()
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androidTestServerReadyFlag = false;
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#elif defined(VCMI_IOS)
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// todo ios
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{
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boost::mutex m;
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boost::unique_lock<boost::mutex> lock{m};
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logNetwork->info("[ios] wait for server");
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cond.wait(lock);
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logNetwork->info("[ios] server ready");
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}
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{
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boost::mutex m;
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boost::unique_lock<boost::mutex> lock{m};
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logNetwork->info("waiting for server");
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cond.wait(lock);
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logNetwork->info("server is ready");
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}
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#else
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if(shm)
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shm->sr->waitTillReady();
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