1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-06 09:09:40 +02:00

Further code for objects (mines) - not finished.

This commit is contained in:
Michał W. Urbańczyk
2008-07-30 21:27:15 +00:00
parent b4f383f196
commit 03287540c7
11 changed files with 175 additions and 76 deletions

View File

@@ -154,7 +154,7 @@ public:
};
class CInfoWindow : public CSimpleWindow //text + comp. + ok button
{ //okno usuwa swoje komponenty w chwili zamkniecia
{ //window deletes its components when closed
public:
CSCButton<CInfoWindow> okb;
std::vector<SComponent*> components;
@@ -320,6 +320,7 @@ public:
void heroCreated(const CGHeroInstance* hero);
void heroPrimarySkillChanged(const CGHeroInstance * hero, int which, int val);
void receivedResource(int type, int val);
void showInfoDialog(std::string text, std::vector<Component*> &components);
void showSelDialog(std::string text, std::vector<CSelectableComponent*> & components, int askID);
void heroVisitsTown(const CGHeroInstance* hero, const CGTownInstance * town);
void garrisonChanged(const CGObjectInstance * obj);
@@ -350,8 +351,8 @@ public:
void handleMouseMotion(SDL_Event *sEvent);
void init(ICallback * CB);
int3 repairScreenPos(int3 pos);
void removeObjToBlit(IShowable* obj);
void showInfoDialog(std::string text, std::vector<SComponent*> & components);
void removeObjToBlit(IShowable* obj);
CPlayerInterface(int Player, int serial);//c-tor
};