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Refactor CGHeroInstance, make spells private
This commit is contained in:
committed by
ArseniyShestakov
parent
5d022ba77c
commit
035d279ae8
@@ -41,6 +41,11 @@ class DLL_LINKAGE CGHeroInstance : public CArmedInstance, public IBoatGenerator,
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{
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// We serialize heroes into JSON for crossover
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friend class CCampaignState;
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friend class CMapLoaderH3M;
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private:
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std::set<SpellID> spells; //known spells (spell IDs)
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public:
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//////////////////////////////////////////////////////////////////////////
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@@ -72,7 +77,6 @@ public:
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//std::vector<const CArtifact*> artifacts; //hero's artifacts from bag
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//std::map<ui16, const CArtifact*> artifWorn; //map<position,artifact_id>; positions: 0 - head; 1 - shoulders; 2 - neck; 3 - right hand; 4 - left hand; 5 - torso; 6 - right ring; 7 - left ring; 8 - feet; 9 - misc1; 10 - misc2; 11 - misc3; 12 - misc4; 13 - mach1; 14 - mach2; 15 - mach3; 16 - mach4; 17 - spellbook; 18 - misc5
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std::set<SpellID> spells; //known spells (spell IDs)
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std::set<ObjectInstanceID> visitedObjects;
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struct DLL_LINKAGE Patrol
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@@ -148,6 +152,11 @@ public:
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bool hasSpellbook() const;
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int maxSpellLevel() const;
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void addSpellToSpellbook(SpellID spell);
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void removeSpellFromSpellbook(SpellID spell);
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bool spellbookContainsSpell(SpellID spell) const;
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void removeSpellbook();
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const std::set<SpellID> & getSpellsInSpellbook() const;
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EAlignment::EAlignment getAlignment() const;
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const std::string &getBiography() const;
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bool needsLastStack()const override;
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