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Remove redundant thread name - this method is not thread entry point

This commit is contained in:
Ivan Savenko 2023-09-27 19:13:26 +03:00
parent 195320dcf2
commit 03a939fd52

View File

@ -611,8 +611,6 @@ void CServerHandler::startMapAfterConnection(std::shared_ptr<CMapInfo> to)
void CServerHandler::startGameplay(VCMI_LIB_WRAP_NAMESPACE(CGameState) * gameState)
{
setThreadName("startGameplay");
if(CMM)
CMM->disable();
client = new CClient();