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Framerate manager is now in a separate file and private member of GH

This commit is contained in:
Ivan Savenko
2023-05-13 00:15:48 +03:00
parent 0a874cd89e
commit 03df274450
18 changed files with 156 additions and 111 deletions

View File

@@ -75,7 +75,7 @@ private:
const IShipyard * ourInaccessibleShipyard(const CGObjectInstance *obj) const;
/// check and if necessary reacts on scrolling by moving cursor to screen edge
void handleMapScrollingUpdate();
void handleMapScrollingUpdate(uint32_t msPassed);
void showMoveDetailsInStatusbar(const CGHeroInstance & hero, const CGPathNode & pathNode);
@@ -93,6 +93,7 @@ protected:
void activate() override;
void deactivate() override;
void tick(uint32_t msPassed) override;
void show(SDL_Surface * to) override;
void showAll(SDL_Surface * to) override;