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Shoot spell projectile from creature
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@@ -537,7 +537,7 @@ Point CClickableHex::getXYUnitAnim(BattleHex hexNum, const CStack * stack, CBatt
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}
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}
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//returning
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return ret +CPlayerInterface::battleInt->pos;
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return ret + CPlayerInterface::battleInt->pos;
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}
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void CClickableHex::hover(bool on)
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