mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Fix: Terrain description should be shown correctly
This commit is contained in:
parent
7cfd1fe0ca
commit
0427fa45dd
@ -2386,16 +2386,16 @@ void CPlayerInterface::acceptTurn()
|
||||
}
|
||||
}
|
||||
|
||||
void CPlayerInterface::tryDiggging(const CGHeroInstance *h)
|
||||
void CPlayerInterface::tryDiggging(const CGHeroInstance * h)
|
||||
{
|
||||
std::string hlp;
|
||||
CGI->mh->getTerrainDescr(h->getPosition(false), hlp, false);
|
||||
auto isDiggingPossible = h->diggingStatus();
|
||||
if (hlp.length())
|
||||
isDiggingPossible = EDiggingStatus::TILE_OCCUPIED; //TODO integrate with canDig
|
||||
|
||||
int msgToShow = -1;
|
||||
switch(isDiggingPossible)
|
||||
const bool isBlocked = CGI->mh->hasObjectHole(h->getPosition(false)); // Don't dig in the pit.
|
||||
|
||||
const auto diggingStatus = isBlocked
|
||||
? EDiggingStatus::TILE_OCCUPIED
|
||||
: h->diggingStatus().num;
|
||||
|
||||
switch(diggingStatus)
|
||||
{
|
||||
case EDiggingStatus::CAN_DIG:
|
||||
break;
|
||||
@ -2412,7 +2412,7 @@ void CPlayerInterface::tryDiggging(const CGHeroInstance *h)
|
||||
assert(0);
|
||||
}
|
||||
|
||||
if (msgToShow < 0)
|
||||
if(msgToShow < 0)
|
||||
cb->dig(h);
|
||||
else
|
||||
showInfoDialog(CGI->generaltexth->allTexts[msgToShow]);
|
||||
|
@ -1394,29 +1394,51 @@ CMapHandler::CMapHandler()
|
||||
egdeAnimation->preload();
|
||||
}
|
||||
|
||||
void CMapHandler::getTerrainDescr( const int3 &pos, std::string & out, bool terName )
|
||||
bool CMapHandler::hasObjectHole(const int3 & pos) const
|
||||
{
|
||||
out.clear();
|
||||
TerrainTile2 & tt = ttiles[pos.x][pos.y][pos.z];
|
||||
const TerrainTile &t = map->getTile(pos);
|
||||
const TerrainTile2 & tt = ttiles[pos.x][pos.y][pos.z];
|
||||
|
||||
for(auto & elem : tt.objects)
|
||||
{
|
||||
if(elem.obj && elem.obj->ID == Obj::HOLE) //Hole
|
||||
{
|
||||
out = elem.obj->getObjectName();
|
||||
return;
|
||||
}
|
||||
if(elem.obj && elem.obj->ID == Obj::HOLE)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void CMapHandler::getTerrainDescr(const int3 & pos, std::string & out, bool isRMB) const
|
||||
{
|
||||
const TerrainTile & t = map->getTile(pos);
|
||||
|
||||
if(t.hasFavorableWinds())
|
||||
out = CGI->objtypeh->getObjectName(Obj::FAVORABLE_WINDS);
|
||||
else if(terName)
|
||||
{
|
||||
out = CGI->objtypeh->getObjectName(Obj::FAVORABLE_WINDS);
|
||||
return;
|
||||
}
|
||||
const TerrainTile2 & tt = ttiles[pos.x][pos.y][pos.z];
|
||||
bool isTile2Terrain = false;
|
||||
out.clear();
|
||||
|
||||
for(auto & elem : tt.objects)
|
||||
{
|
||||
if(elem.obj)
|
||||
{
|
||||
out = elem.obj->getObjectName();
|
||||
if(elem.obj->ID == Obj::HOLE)
|
||||
return;
|
||||
|
||||
isTile2Terrain = elem.obj->isTile2Terrain();
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!isTile2Terrain || out.empty())
|
||||
out = CGI->generaltexth->terrainNames[t.terType];
|
||||
|
||||
if(t.getDiggingStatus(false) == EDiggingStatus::CAN_DIG)
|
||||
{
|
||||
out = boost::str(boost::format("%s %s") % out % CGI->generaltexth->allTexts[330]); /// digging ok
|
||||
}
|
||||
out = boost::str(boost::format(isRMB ? "%s\r\n%s" : "%s %s") // New line for the Message Box, space for the Status Bar
|
||||
% out
|
||||
% CGI->generaltexth->allTexts[330]); // 'digging ok'
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -382,9 +382,10 @@ public:
|
||||
CMapHandler();
|
||||
~CMapHandler();
|
||||
|
||||
void getTerrainDescr(const int3 &pos, std::string & out, bool terName); //if tername == false => empty string when tile is clear
|
||||
void getTerrainDescr(const int3 & pos, std::string & out, bool isRMB) const; // isRMB = whether Right Mouse Button is clicked
|
||||
bool printObject(const CGObjectInstance * obj, bool fadein = false); //puts appropriate things to tiles, so obj will be visible on map
|
||||
bool hideObject(const CGObjectInstance * obj, bool fadeout = false); //removes appropriate things from ttiles, so obj will be no longer visible on map (but still will exist)
|
||||
bool hasObjectHole(const int3 & pos) const; // Checks if TerrainTile2 tile has a pit remained after digging.
|
||||
void init();
|
||||
|
||||
EMapAnimRedrawStatus drawTerrainRectNew(SDL_Surface * targetSurface, const MapDrawingInfo * info, bool redrawOnlyAnim = false);
|
||||
|
@ -159,6 +159,22 @@ public:
|
||||
std::set<int3> getBlockedOffsets() const; //returns set of relative positions blocked by this object
|
||||
bool isVisitable() const; //returns true if object is visitable
|
||||
|
||||
bool isTile2Terrain() const
|
||||
{
|
||||
return ID.num == Obj::CLOVER_FIELD
|
||||
|| ID.num == Obj::CURSED_GROUND1
|
||||
|| ID.num == Obj::CURSED_GROUND2
|
||||
|| ID.num == Obj::EVIL_FOG
|
||||
|| ID.num == Obj::FAVORABLE_WINDS
|
||||
|| ID.num == Obj::FIERY_FIELDS
|
||||
|| ID.num == Obj::HOLY_GROUNDS
|
||||
|| ID.num == Obj::LUCID_POOLS
|
||||
|| ID.num == Obj::MAGIC_CLOUDS
|
||||
|| ID.num == Obj::MAGIC_PLAINS1
|
||||
|| ID.num == Obj::MAGIC_PLAINS2
|
||||
|| ID.num == Obj::ROCKLANDS;
|
||||
}
|
||||
|
||||
boost::optional<std::string> getAmbientSound() const;
|
||||
boost::optional<std::string> getVisitSound() const;
|
||||
boost::optional<std::string> getRemovalSound() const;
|
||||
|
Loading…
Reference in New Issue
Block a user