mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
Merge pull request #5051 from IvanSavenko/hero_removal_fix
Remove object from owned objects before resetting owner
This commit is contained in:
commit
04987eef5c
@ -1193,6 +1193,17 @@ void RemoveObject::applyGs(CGameState *gs)
|
|||||||
if (initiator.isValidPlayer())
|
if (initiator.isValidPlayer())
|
||||||
gs->getPlayerState(initiator)->destroyedObjects.insert(objectID);
|
gs->getPlayerState(initiator)->destroyedObjects.insert(objectID);
|
||||||
|
|
||||||
|
if(obj->getOwner().isValidPlayer())
|
||||||
|
{
|
||||||
|
gs->getPlayerState(obj->getOwner())->removeOwnedObject(obj); //object removed via map event or hero got beaten
|
||||||
|
|
||||||
|
FlaggableMapObject* flaggableObject = dynamic_cast<FlaggableMapObject*>(obj);
|
||||||
|
if(flaggableObject)
|
||||||
|
{
|
||||||
|
flaggableObject->markAsDeleted();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(obj->ID == Obj::HERO) //remove beaten hero
|
if(obj->ID == Obj::HERO) //remove beaten hero
|
||||||
{
|
{
|
||||||
auto * beatenHero = dynamic_cast<CGHeroInstance *>(obj);
|
auto * beatenHero = dynamic_cast<CGHeroInstance *>(obj);
|
||||||
@ -1251,18 +1262,6 @@ void RemoveObject::applyGs(CGameState *gs)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(obj->getOwner().isValidPlayer())
|
|
||||||
{
|
|
||||||
gs->getPlayerState(obj->getOwner())->removeOwnedObject(obj); //object removed via map event or hero got beaten
|
|
||||||
|
|
||||||
FlaggableMapObject* flaggableObject = dynamic_cast<FlaggableMapObject*>(obj);
|
|
||||||
if(flaggableObject)
|
|
||||||
{
|
|
||||||
flaggableObject->markAsDeleted();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
gs->map->instanceNames.erase(obj->instanceName);
|
gs->map->instanceNames.erase(obj->instanceName);
|
||||||
gs->map->objects[objectID.getNum()].dellNull();
|
gs->map->objects[objectID.getNum()].dellNull();
|
||||||
gs->map->calculateGuardingGreaturePositions();//FIXME: excessive, update only affected tiles
|
gs->map->calculateGuardingGreaturePositions();//FIXME: excessive, update only affected tiles
|
||||||
|
Loading…
Reference in New Issue
Block a user