From 04bfe12b2b5e2c22f7db10ecfcf7d4f431340fb0 Mon Sep 17 00:00:00 2001 From: George King <98261225+GeorgeK1ng@users.noreply.github.com> Date: Thu, 27 Mar 2025 19:15:09 +0100 Subject: [PATCH] Added new mod types --- launcher/modManager/modstateitemmodel_moc.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/launcher/modManager/modstateitemmodel_moc.cpp b/launcher/modManager/modstateitemmodel_moc.cpp index 807f2306f..07f2dfe57 100644 --- a/launcher/modManager/modstateitemmodel_moc.cpp +++ b/launcher/modManager/modstateitemmodel_moc.cpp @@ -40,6 +40,7 @@ QString ModStateItemModel::modTypeName(QString modTypeID) const QT_TR_NOOP("Spells"), QT_TR_NOOP("Music"), QT_TR_NOOP("Maps"), + QT_TR_NOOP("Map Pack"), QT_TR_NOOP("Sounds"), QT_TR_NOOP("Skills"), QT_TR_NOOP("Other"), @@ -50,7 +51,8 @@ QString ModStateItemModel::modTypeName(QString modTypeID) const QT_TR_NOOP("Graphical"), QT_TR_NOOP("Expansion"), QT_TR_NOOP("Creatures"), - QT_TR_NOOP("Compatibility") , + QT_TR_NOOP("Compatibility"), + QT_TR_NOOP("Campaigns"), QT_TR_NOOP("Artifacts"), QT_TR_NOOP("AI"), };