1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-12-01 23:12:49 +02:00

Use "Favorable" instead of "Favourable" everywhere for consistency

Original game of course used american english version so we stick to it.
This commit is contained in:
ArseniyShestakov
2015-12-06 02:23:41 +03:00
parent 7708810148
commit 05a34fb417
7 changed files with 9 additions and 9 deletions

View File

@@ -72,7 +72,7 @@ struct DLL_LINKAGE TerrainTile
bool isWater() const;
bool isCoastal() const;
EDiggingStatus getDiggingStatus(const bool excludeTop = true) const;
bool hasFavourableWinds() const;
bool hasFavorableWinds() const;
ETerrainType terType;
ui8 terView;
@@ -81,7 +81,7 @@ struct DLL_LINKAGE TerrainTile
ERoadType::ERoadType roadType;
ui8 roadDir;
/// first two bits - how to rotate terrain graphic (next two - river graphic, next two - road);
/// 7th bit - whether tile is coastal (allows disembarking if land or block movement if water); 8th bit - Favourable Winds effect
/// 7th bit - whether tile is coastal (allows disembarking if land or block movement if water); 8th bit - Favorable Winds effect
ui8 extTileFlags;
bool visitable;
bool blocked;