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Restore aiValue for banks - used by VCAI
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d90155b57c
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@ -13,6 +13,7 @@
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{
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"index" : 0,
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"name" : "Cyclops Stockpile",
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"aiValue" : 3000,
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"sounds" : {
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"ambient" : ["LOOPCAVE"]
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},
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@ -30,6 +31,7 @@
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{ "amount": 4, "type": "cyclop" },
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{ "amount": 4, "type": "cyclop" }
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],
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"reward" : {
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"value": 10000,
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"resources":
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@ -43,6 +45,7 @@
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}
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}
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},
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{
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"chance": 30,
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"guards": [
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@ -115,6 +118,7 @@
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"index" : 1,
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"resetDuration" : 0,
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"name" : "Dwarven Treasury",
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"aiValue" : 2000,
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"sounds" : {
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"ambient" : ["LOOPDWAR"]
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},
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@ -201,6 +205,7 @@
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"index" : 2,
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"resetDuration" : 0,
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"name" : "Griffin Conservatory",
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"aiValue" : 9000,
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"sounds" : {
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"ambient" : ["LOOPGRIF"]
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},
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@ -271,6 +276,7 @@
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"index" : 3,
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"resetDuration" : 0,
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"name" : "Imp Cache",
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"aiValue" : 1500,
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"sounds" : {
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"ambient" : ["LOOPFIRE"]
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},
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@ -356,6 +362,7 @@
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"index" : 4,
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"resetDuration" : 0,
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"name" : "Medusa Stores",
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"aiValue" : 1500,
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"sounds" : {
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"ambient" : ["LOOPMEDU"]
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},
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@ -442,6 +449,7 @@
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"index" : 5,
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"resetDuration" : 0,
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"name" : "Naga Bank",
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"aiValue" : 3000,
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"sounds" : {
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"ambient" : ["LOOPNAGA"]
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},
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@ -528,6 +536,7 @@
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"index" : 6,
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"resetDuration" : 0,
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"name" : "Dragon Fly Hive",
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"aiValue" : 9000,
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"sounds" : {
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"ambient" : ["LOOPLEAR"]
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},
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@ -611,6 +620,7 @@
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"blockedVisitable" : true,
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"coastVisitable" : true,
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"name" : "Shipwreck",
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"aiValue" : 2000,
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"rmg" : {
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"value" : 2000,
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"rarity" : 100
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@ -704,6 +714,7 @@
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"resetDuration" : 0,
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"blockedVisitable" : true,
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"name" : "Derelict Ship",
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"aiValue" : 4000,
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"rmg" : {
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"value" : 4000,
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"rarity" : 20
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@ -798,6 +809,7 @@
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"index" : 0,
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"resetDuration" : 0,
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"name" : "Crypt",
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"aiValue" : 1500,
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"rmg" : {
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"value" : 1000,
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"rarity" : 100
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@ -889,6 +901,7 @@
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"index" : 0,
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"resetDuration" : 0,
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"name" : "Dragon Utopia",
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"aiValue" : 11000,
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"rmg" : {
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"value" : 10000,
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"rarity" : 100
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@ -999,6 +1012,7 @@
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"index" : 0,
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"resetDuration" : 0,
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"name" : "Pyramid",
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"aiValue" : 8000,
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"rmg" : {
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"value" : 5000,
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"rarity" : 20
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@ -1020,4 +1034,4 @@
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}
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}
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}
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}
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}
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@ -34,7 +34,7 @@ class DLL_LINKAGE AObjectTypeHandler : public boost::noncopyable
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SObjectSounds sounds;
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std::optional<si32> aiValue;
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[[deprecated]] std::optional<si32> aiValue;
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BattleField battlefield;
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std::string modScope;
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