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vcmi: split bonus to enumerator and HeroBonus.h

This commit is contained in:
Konstantin
2023-05-01 01:20:01 +03:00
committed by Konstantin P
parent 9f5ee885b4
commit 05eccbc2bb
123 changed files with 1321 additions and 1350 deletions

View File

@@ -706,7 +706,7 @@ void ApplyClientNetPackVisitor::visitBattleSetActiveStack(BattleSetActiveStack &
const CStack *activated = gs.curB->battleGetStackByID(pack.stack);
PlayerColor playerToCall; //pack.player that will move activated stack
if (activated->hasBonusOfType(Bonus::HYPNOTIZED))
if (activated->hasBonusOfType(BonusType::HYPNOTIZED))
{
playerToCall = (gs.curB->sides[0].color == activated->unitOwner()
? gs.curB->sides[1].color