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vcmi: split bonus to enumerator and HeroBonus.h

This commit is contained in:
Konstantin
2023-05-01 01:20:01 +03:00
committed by Konstantin P
parent 9f5ee885b4
commit 05eccbc2bb
123 changed files with 1321 additions and 1350 deletions

View File

@@ -586,7 +586,7 @@ void CKingdomInterface::generateMinesList(const std::vector<const CGObjectInstan
std::vector<const CGHeroInstance*> heroes = LOCPLINT->cb->getHeroesInfo(true);
for(auto & heroe : heroes)
{
totalIncome += heroe->valOfBonuses(Selector::typeSubtype(Bonus::GENERATE_RESOURCE, GameResID(EGameResID::GOLD)));
totalIncome += heroe->valOfBonuses(Selector::typeSubtype(BonusType::GENERATE_RESOURCE, GameResID(EGameResID::GOLD)));
}
//Add town income of all towns