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vcmi: split bonus to enumerator and HeroBonus.h

This commit is contained in:
Konstantin
2023-05-01 01:20:01 +03:00
committed by Konstantin P
parent 9f5ee885b4
commit 05eccbc2bb
123 changed files with 1321 additions and 1350 deletions

View File

@ -55,7 +55,7 @@ public:
void makeNormalCaster()
{
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::SPELLCASTER, Bonus::CREATURE_ABILITY, DEFAULT_SCHOOL_LEVEL, 0, DEFAULT_SPELL_INDEX));
bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::SPELLCASTER, BonusSource::CREATURE_ABILITY, DEFAULT_SCHOOL_LEVEL, 0, DEFAULT_SPELL_INDEX));
}
};
@ -63,7 +63,7 @@ TEST_F(UnitStateMagicTest, initialNormal)
{
setDefaultExpectations();
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::CASTS, Bonus::CREATURE_ABILITY, 567, 0));
bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CASTS, BonusSource::CREATURE_ABILITY, 567, 0));
initUnit();
@ -125,7 +125,7 @@ TEST_F(UnitStateMagicTest, effectPower)
const int32_t EFFECT_POWER = 12 * 100;
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::CREATURE_SPELL_POWER, Bonus::CREATURE_ABILITY, EFFECT_POWER, 0));
bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CREATURE_SPELL_POWER, BonusSource::CREATURE_ABILITY, EFFECT_POWER, 0));
makeNormalCaster();
EXPECT_EQ(subject.getEffectPower(&spellMock), 12 * DEFAULT_AMOUNT);
@ -148,7 +148,7 @@ TEST_F(UnitStateMagicTest, enchantPower)
const int32_t ENCHANT_POWER = 42;
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::CREATURE_ENCHANT_POWER, Bonus::CREATURE_ABILITY, ENCHANT_POWER, 0));
bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CREATURE_ENCHANT_POWER, BonusSource::CREATURE_ABILITY, ENCHANT_POWER, 0));
makeNormalCaster();
@ -171,7 +171,7 @@ TEST_F(UnitStateMagicTest, effectValue)
const int32_t EFFECT_VALUE = 456;
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::SPECIFIC_SPELL_POWER, Bonus::CREATURE_ABILITY, EFFECT_VALUE, 0, DEFAULT_SPELL_INDEX));
bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::SPECIFIC_SPELL_POWER, BonusSource::CREATURE_ABILITY, EFFECT_VALUE, 0, DEFAULT_SPELL_INDEX));
makeNormalCaster();
EXPECT_EQ(subject.getEffectValue(&spellMock), EFFECT_VALUE * DEFAULT_AMOUNT);
@ -201,7 +201,7 @@ TEST_F(UnitStateMagicTest, spendMana)
{
setDefaultExpectations();
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::CASTS, Bonus::CREATURE_ABILITY, 1, 0));
bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CASTS, BonusSource::CREATURE_ABILITY, 1, 0));
initUnit();