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* new files: CGameState.h and int3.h

* creature set now uses std::set
* int3 class - may be used for locations
* fixes crashbug in cpregame (state in HughButton not initialized)
* started making CTownInstance
This commit is contained in:
Michał W. Urbańczyk
2007-07-28 15:23:15 +00:00
parent 1380a7fd34
commit 060dc4c785
8 changed files with 136 additions and 53 deletions

View File

@@ -21,5 +21,7 @@ const int F_NUMBER = 9; //factions quantity
const int PLAYER_LIMIT = 8; //player limit per map
const int HEROES_PER_TYPE=8; //amount of heroes of each type
#define DEFBYPASS
#endif //GLOBAL_H