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Incorporate changes with scripting
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2c2c044191
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@ -71,10 +71,12 @@ const HeroTypeService * CGameInfo::heroTypes() const
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return globalServices->heroTypes();
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return globalServices->heroTypes();
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}
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}
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#if SCRIPTING_ENABLED
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const scripting::Service * CGameInfo::scripts() const
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const scripting::Service * CGameInfo::scripts() const
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{
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{
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return globalServices->scripts();
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return globalServices->scripts();
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}
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}
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#endif
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const spells::Service * CGameInfo::spells() const
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const spells::Service * CGameInfo::spells() const
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{
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{
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@ -59,7 +59,9 @@ public:
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const FactionService * factions() const override;
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const FactionService * factions() const override;
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const HeroClassService * heroClasses() const override;
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const HeroClassService * heroClasses() const override;
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const HeroTypeService * heroTypes() const override;
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const HeroTypeService * heroTypes() const override;
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#if SCRIPTING_ENABLED
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const scripting::Service * scripts() const override;
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const scripting::Service * scripts() const override;
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#endif
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const spells::Service * spells() const override;
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const spells::Service * spells() const override;
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const SkillService * skills() const override;
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const SkillService * skills() const override;
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const ObstacleService * obstacles() const override;
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const ObstacleService * obstacles() const override;
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