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- made main menu configurable (mainmenu.json)

- added credits screen (using NWC credits for now)
- campaigns can be started
This commit is contained in:
Ivan Savenko
2011-11-27 13:14:20 +00:00
parent e02ccb24a5
commit 064466998a
19 changed files with 1039 additions and 1097 deletions

View File

@ -930,7 +930,7 @@ void CGameState::init( StartInfo * si, ui32 checksum, int Seed )
std::string &mapContent = campaign->camp->mapPieces[scenarioOps->whichMapInCampaign];
map = new Mapa();
map->initFromBytes((const unsigned char*)mapContent.c_str());
map->initFromBytes((const unsigned char*)mapContent.c_str(), mapContent.size());
}
break;
case StartInfo::DUEL: