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[Spells] Added basic support for icons and sounds
* few changes in spell format * save format changed
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@ -145,7 +145,7 @@ void init()
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loadDLLClasses();
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const_cast<CGameInfo*>(CGI)->setFromLib();
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CCS->soundh->initSpellsSounds(CGI->spellh->objects);
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logGlobal->infoStream()<<"Initializing VCMI_Lib: "<<tmh.getDiff();
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pomtime.getDiff();
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