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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Merge pull request #6261 from Opuszek/mapeditor_fix_rivers

Implements undo and redo operations for terrain/river/road changes in map editor
This commit is contained in:
Ivan Savenko
2025-11-01 21:54:52 +02:00
committed by GitHub
4 changed files with 101 additions and 43 deletions

View File

@@ -20,7 +20,8 @@
VCMI_LIB_NAMESPACE_BEGIN
const std::vector<CDrawLinesOperation::LinePattern> CDrawLinesOperation::patterns =
template <typename T>
const std::vector<typename CDrawLinesOperation<T>::LinePattern> CDrawLinesOperation<T>::patterns =
{
//single tile. fall-back pattern
{
@@ -156,34 +157,47 @@ static bool ruleIsAny(const std::string & rule)
#endif
///CDrawLinesOperation
CDrawLinesOperation::CDrawLinesOperation(CMap * map, CTerrainSelection terrainSel, vstd::RNG * gen):
template <typename T>
CDrawLinesOperation<T>::CDrawLinesOperation(CMap * map, CTerrainSelection terrainSel, T lineType, vstd::RNG * gen):
CMapOperation(map),
terrainSel(std::move(terrainSel)),
lineType(lineType),
gen(gen)
{
}
///CDrawRoadsOperation
CDrawRoadsOperation::CDrawRoadsOperation(CMap * map, const CTerrainSelection & terrainSel, RoadId roadType, vstd::RNG * gen):
CDrawLinesOperation(map, terrainSel,gen),
roadType(roadType)
{
}
CDrawLinesOperation(map, terrainSel,roadType, gen)
{}
///CDrawRiversOperation
CDrawRiversOperation::CDrawRiversOperation(CMap * map, const CTerrainSelection & terrainSel, RiverId riverType, vstd::RNG * gen):
CDrawLinesOperation(map, terrainSel, gen),
riverType(riverType)
CDrawLinesOperation(map, terrainSel, riverType, gen)
{}
template <typename T>
void CDrawLinesOperation<T>::execute()
{
for(const auto & pos : terrainSel.getSelectedItems())
{
auto identifier = getIdentifier(map->getTile(pos));
if (formerState.find(identifier) == formerState.end())
formerState.insert({identifier, CTerrainSelection(terrainSel.getMap())});
formerState.at(identifier).select(pos);
}
void CDrawLinesOperation::execute()
drawLines(terrainSel, lineType);
}
template <typename T>
void CDrawLinesOperation<T>::drawLines(CTerrainSelection selection, T type)
{
std::set<int3> invalidated;
for(const auto & pos : terrainSel.getSelectedItems())
for(const auto & pos : selection.getSelectedItems())
{
executeTile(map->getTile(pos));
executeTile(map->getTile(pos), type);
auto rect = extendTileAroundSafely(pos);
rect.forEach([&invalidated](const int3 & pos)
@@ -195,17 +209,23 @@ void CDrawLinesOperation::execute()
updateTiles(invalidated);
}
void CDrawLinesOperation::undo()
template <typename T>
void CDrawLinesOperation<T>::undo()
{
//TODO
for (auto const& typeToSelection : formerState)
{
drawLines(typeToSelection.second, typeToSelection.first);
}
}
void CDrawLinesOperation::redo()
template <typename T>
void CDrawLinesOperation<T>::redo()
{
//TODO
drawLines(terrainSel, lineType);
}
void CDrawLinesOperation::flipPattern(LinePattern& pattern, int flip) const
template <typename T>
void CDrawLinesOperation<T>::flipPattern(LinePattern& pattern, int flip) const
{
//todo: use cashing here and also in terrain patterns
@@ -233,7 +253,8 @@ void CDrawLinesOperation::flipPattern(LinePattern& pattern, int flip) const
}
}
void CDrawLinesOperation::updateTiles(std::set<int3> & invalidated)
template <typename T>
void CDrawLinesOperation<T>::updateTiles(std::set<int3> & invalidated)
{
for(const int3 & coord : invalidated)
{
@@ -264,7 +285,8 @@ void CDrawLinesOperation::updateTiles(std::set<int3> & invalidated)
}
}
CDrawLinesOperation::ValidationResult CDrawLinesOperation::validateTile(const LinePattern & pattern, const int3 & pos)
template <typename T>
typename CDrawLinesOperation<T>::ValidationResult CDrawLinesOperation<T>::validateTile(const LinePattern & pattern, const int3 & pos)
{
ValidationResult result(false);
@@ -342,14 +364,14 @@ std::string CDrawRiversOperation::getLabel() const
return "Draw Rivers";
}
void CDrawRoadsOperation::executeTile(TerrainTile & tile)
void CDrawRoadsOperation::executeTile(TerrainTile & tile, RoadId type)
{
tile.roadType = roadType;
tile.roadType = type;
}
void CDrawRiversOperation::executeTile(TerrainTile & tile)
void CDrawRiversOperation::executeTile(TerrainTile & tile, RiverId type)
{
tile.riverType = riverType;
tile.riverType = type;
}
bool CDrawRoadsOperation::canApplyPattern(const LinePattern & pattern) const
@@ -398,4 +420,14 @@ void CDrawRiversOperation::updateTile(TerrainTile & tile, const LinePattern & pa
tile.extTileFlags = (tile.extTileFlags & 0b00111111) | (flip << 2);
}
RiverId CDrawRiversOperation::getIdentifier(TerrainTile & tile) const
{
return tile.riverType;
}
RoadId CDrawRoadsOperation::getIdentifier(TerrainTile & tile) const
{
return tile.roadType;
}
VCMI_LIB_NAMESPACE_END

View File

@@ -16,7 +16,7 @@ VCMI_LIB_NAMESPACE_BEGIN
struct TerrainTile;
class CDrawLinesOperation : public CMapOperation
template <typename T> class CDrawLinesOperation : public CMapOperation
{
public:
void execute() override;
@@ -41,13 +41,14 @@ protected:
int flip;
};
CDrawLinesOperation(CMap * map, CTerrainSelection terrainSel, vstd::RNG * gen);
CDrawLinesOperation(CMap * map, CTerrainSelection terrainSel, T lineType, vstd::RNG * gen);
virtual void executeTile(TerrainTile & tile) = 0;
virtual bool canApplyPattern(const CDrawLinesOperation::LinePattern & pattern) const = 0;
virtual void executeTile(TerrainTile & tile, T type) = 0;
virtual bool canApplyPattern(const LinePattern & pattern) const = 0;
virtual bool needUpdateTile(const TerrainTile & tile) const = 0;
virtual bool tileHasSomething(const int3 & pos) const = 0;
virtual void updateTile(TerrainTile & tile, const CDrawLinesOperation::LinePattern & pattern, const int flip) = 0;
virtual void updateTile(TerrainTile & tile, const LinePattern & pattern, const int flip) = 0;
virtual T getIdentifier(TerrainTile & tile) const = 0;
static const std::vector<LinePattern> patterns;
@@ -58,38 +59,45 @@ protected:
ValidationResult validateTile(const LinePattern & pattern, const int3 & pos);
CTerrainSelection terrainSel;
T lineType;
vstd::RNG * gen;
std::map<T, CTerrainSelection> formerState;
private:
void drawLines(CTerrainSelection selection, T type);
};
class CDrawRoadsOperation : public CDrawLinesOperation
class CDrawRoadsOperation : public CDrawLinesOperation<RoadId>
{
public:
CDrawRoadsOperation(CMap * map, const CTerrainSelection & terrainSel, RoadId roadType, vstd::RNG * gen);
std::string getLabel() const override;
protected:
void executeTile(TerrainTile & tile) override;
bool canApplyPattern(const CDrawLinesOperation::LinePattern & pattern) const override;
void executeTile(TerrainTile & tile, RoadId type) override;
bool canApplyPattern(const LinePattern & pattern) const override;
bool needUpdateTile(const TerrainTile & tile) const override;
bool tileHasSomething(const int3 & pos) const override;
void updateTile(TerrainTile & tile, const CDrawLinesOperation::LinePattern & pattern, const int flip) override;
void updateTile(TerrainTile & tile, const LinePattern & pattern, const int flip) override;
RoadId getIdentifier(TerrainTile & tile) const override;
private:
RoadId roadType;
};
class CDrawRiversOperation : public CDrawLinesOperation
class CDrawRiversOperation : public CDrawLinesOperation<RiverId>
{
public:
CDrawRiversOperation(CMap * map, const CTerrainSelection & terrainSel, RiverId roadType, vstd::RNG * gen);
std::string getLabel() const override;
protected:
void executeTile(TerrainTile & tile) override;
bool canApplyPattern(const CDrawLinesOperation::LinePattern & pattern) const override;
void executeTile(TerrainTile & tile, RiverId type) override;
bool canApplyPattern(const LinePattern & pattern) const override;
bool needUpdateTile(const TerrainTile & tile) const override;
bool tileHasSomething(const int3 & pos) const override;
void updateTile(TerrainTile & tile, const CDrawLinesOperation::LinePattern & pattern, const int flip) override;
void updateTile(TerrainTile & tile, const LinePattern & pattern, const int flip) override;
RiverId getIdentifier(TerrainTile & tile) const override;
private:
RiverId riverType;

View File

@@ -103,22 +103,38 @@ void CDrawTerrainOperation::execute()
for(const auto & pos : terrainSel.getSelectedItems())
{
auto & tile = map->getTile(pos);
tile.terrainType = terType;
if (formerState.find(tile.terrainType) == formerState.end())
formerState.insert({tile.terrainType, CTerrainSelection(terrainSel.getMap())});
formerState.at(tile.terrainType).select(pos);
}
drawTerrain(terType, terrainSel);
}
void CDrawTerrainOperation::drawTerrain(TerrainId terrainType, CTerrainSelection selection)
{
for(const auto & pos : selection.getSelectedItems())
{
auto & tile = map->getTile(pos);
tile.terrainType = terrainType;
invalidateTerrainViews(pos);
}
updateTerrainTypes();
updateTerrainTypes(selection);
updateTerrainViews();
invalidatedTerViews.clear();
}
void CDrawTerrainOperation::undo()
{
//TODO
for (auto const& typeToSelection : formerState)
{
drawTerrain(typeToSelection.first, typeToSelection.second);
}
}
void CDrawTerrainOperation::redo()
{
//TODO
drawTerrain(terType, terrainSel);
}
std::string CDrawTerrainOperation::getLabel() const
@@ -126,9 +142,9 @@ std::string CDrawTerrainOperation::getLabel() const
return "Draw Terrain";
}
void CDrawTerrainOperation::updateTerrainTypes()
void CDrawTerrainOperation::updateTerrainTypes(CTerrainSelection selection)
{
auto positions = terrainSel.getSelectedItems();
auto positions = selection.getSelectedItems();
while(!positions.empty())
{
const auto & centerPos = *(positions.begin());

View File

@@ -94,7 +94,8 @@ private:
InvalidTiles() : centerPosValid(false) { }
};
void updateTerrainTypes();
void drawTerrain(TerrainId terrain, CTerrainSelection selection);
void updateTerrainTypes(CTerrainSelection selection);
void invalidateTerrainViews(const int3 & centerPos);
InvalidTiles getInvalidTiles(const int3 & centerPos) const;
@@ -106,6 +107,7 @@ private:
CTerrainSelection terrainSel;
TerrainId terType;
std::map<TerrainId, CTerrainSelection> formerState;
int decorationsPercentage;
vstd::RNG* gen;
std::set<int3> invalidatedTerViews;