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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-17 00:07:41 +02:00

Fix build, reduce includes of CConsoleHandler

This commit is contained in:
Ivan Savenko
2025-02-28 11:37:56 +00:00
parent dd1b877449
commit 06be6b909c
12 changed files with 63 additions and 63 deletions

View File

@ -15,8 +15,6 @@
#include <boost/stacktrace.hpp>
VCMI_LIB_NAMESPACE_END
#if defined(NDEBUG) && !defined(VCMI_ANDROID)
#define USE_ON_TERMINATE
#endif
@ -27,29 +25,29 @@ VCMI_LIB_NAMESPACE_END
#endif
#ifndef VCMI_WINDOWS
#define CONSOLE_GREEN "\x1b[1;32m"
#define CONSOLE_RED "\x1b[1;31m"
#define CONSOLE_MAGENTA "\x1b[1;35m"
#define CONSOLE_YELLOW "\x1b[1;33m"
#define CONSOLE_WHITE "\x1b[1;37m"
#define CONSOLE_GRAY "\x1b[1;30m"
#define CONSOLE_TEAL "\x1b[1;36m"
constexpr const char * CONSOLE_GREEN = "\x1b[1;32m";
constexpr const char * CONSOLE_RED = "\x1b[1;31m";
constexpr const char * CONSOLE_MAGENTA = "\x1b[1;35m";
constexpr const char * CONSOLE_YELLOW = "\x1b[1;33m";
constexpr const char * CONSOLE_WHITE = "\x1b[1;37m";
constexpr const char * CONSOLE_GRAY = "\x1b[1;30m";
constexpr const char * CONSOLE_TEAL = "\x1b[1;36m";
#else
#include <windows.h>
#include <dbghelp.h>
#include <windows.h>
#include <dbghelp.h>
#ifndef __MINGW32__
#pragma comment(lib, "dbghelp.lib")
#endif
HANDLE handleIn;
HANDLE handleOut;
HANDLE handleErr;
#define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
#define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
#define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
#define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
#define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
#define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
#define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
HANDLE handleIn;
HANDLE handleOut;
HANDLE handleErr;
constexpr int32_t CONSOLE_GREEN = FOREGROUND_GREEN | FOREGROUND_INTENSITY;
constexpr int32_t CONSOLE_RED = FOREGROUND_RED | FOREGROUND_INTENSITY;
constexpr int32_t CONSOLE_MAGENTA = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
constexpr int32_t CONSOLE_YELLOW = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
constexpr int32_t CONSOLE_WHITE = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
constexpr int32_t CONSOLE_GRAY = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
constexpr int32_t CONSOLE_TEAL = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
#endif
VCMI_LIB_NAMESPACE_BEGIN
@ -190,7 +188,7 @@ LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
}
#endif
void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
void CConsoleHandler::setColor(EConsoleTextColor color)
{
TColor colorCode;
switch(color)
@ -259,8 +257,8 @@ int CConsoleHandler::run()
boost::this_thread::interruption_point();
#else
std::getline(std::cin, buffer);
if ( cb && *cb )
(*cb)(buffer, false);
if ( cb )
cb(buffer, false);
#endif
}
return -1;
@ -270,7 +268,7 @@ CConsoleHandler::CConsoleHandler()
:CConsoleHandler(std::function<void(const std::string &, bool)>{})
{}
CConsoleHandler::CConsoleHandler(std::function<void(const std::string &, bool)> callback)
CConsoleHandler::CConsoleHandler(const std::function<void(const std::string &, bool)> & callback)
:cb(callback)
{
#ifdef VCMI_WINDOWS
@ -310,7 +308,7 @@ void CConsoleHandler::end()
#ifndef VCMI_WINDOWS
thread.interrupt();
#else
TerminateThread(thread->native_handle(),0);
TerminateThread(thread.native_handle(),0);
#endif
thread.join();
}