mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-12 02:28:11 +02:00
Merge pull request #2305 from dydzio0614/unlimited-autosave
Ability to change autosave limit + set autosave prefix
This commit is contained in:
commit
07a8c75bec
@ -137,7 +137,6 @@ int main(int argc, char * argv[])
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("nointro,i", "skips intro movies")
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("donotstartserver,d","do not attempt to start server and just connect to it instead server")
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("serverport", po::value<si64>(), "override port specified in config file")
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("saveprefix", po::value<std::string>(), "prefix for auto save files")
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("savefrequency", po::value<si64>(), "limit auto save creation to each N days")
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("lobby", "parameters address, port, uuid to connect ro remote lobby session")
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("lobby-address", po::value<std::string>(), "address to remote lobby")
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@ -222,13 +221,6 @@ int main(int argc, char * argv[])
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else if(s->isNull())
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s->Integer() = defaultValue;
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};
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auto setSettingString = [](std::string key, std::string arg, std::string defaultValue) {
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Settings s = settings.write(vstd::split(key, "/"));
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if(::vm.count(arg))
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s->String() = ::vm[arg].as<std::string>();
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else if(s->isNull())
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s->String() = defaultValue;
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};
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setSettingBool("session/onlyai", "onlyAI");
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if(vm.count("headless"))
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@ -256,7 +248,6 @@ int main(int argc, char * argv[])
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// Init special testing settings
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setSettingInteger("session/serverport", "serverport", 0);
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setSettingString("session/saveprefix", "saveprefix", "");
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setSettingInteger("general/saveFrequency", "savefrequency", 1);
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// Initialize logging based on settings
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@ -56,6 +56,7 @@
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#include "../lib/mapObjects/CGTownInstance.h"
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#include "../lib/mapObjects/MiscObjects.h"
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#include "../lib/mapObjects/ObjectTemplate.h"
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#include "../lib/mapping/CMapHeader.h"
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#include "../lib/pathfinder/CGPathNode.h"
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#include "../lib/CStack.h"
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#include "../lib/JsonNode.h"
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@ -192,24 +193,37 @@ void CPlayerInterface::playerStartsTurn(PlayerColor player)
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void CPlayerInterface::performAutosave()
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{
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std::string prefix = settings["session"]["saveprefix"].String();
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int frequency = static_cast<int>(settings["general"]["saveFrequency"].Integer());
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if(firstCall)
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if(frequency > 0 && cb->getDate() % frequency == 0)
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{
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autosaveCount = getLastIndex(prefix + "Autosave_");
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bool usePrefix = settings["general"]["useSavePrefix"].Bool();
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std::string prefix = std::string();
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if(firstCall > 0) //new game, not loaded
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if(usePrefix)
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{
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int index = getLastIndex(prefix + "Newgame_");
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index %= SAVES_COUNT;
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cb->save("Saves/" + prefix + "Newgame_Autosave_" + std::to_string(index + 1));
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prefix = settings["general"]["savePrefix"].String();
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if(prefix.empty())
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{
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prefix = cb->getMapHeader()->name.substr(0, 5) + "_";
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}
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}
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autosaveCount++;
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int autosaveCountLimit = settings["general"]["autosaveCountLimit"].Integer();
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if(autosaveCountLimit > 0)
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{
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cb->save("Saves/" + prefix + "Autosave_" + std::to_string(autosaveCount));
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autosaveCount %= autosaveCountLimit;
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}
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else
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{
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std::string stringifiedDate = std::to_string(cb->getDate(Date::MONTH))
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+ std::to_string(cb->getDate(Date::WEEK))
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+ std::to_string(cb->getDate(Date::DAY_OF_WEEK));
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cb->save("Saves/" + prefix + "Autosave_" + stringifiedDate);
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}
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firstCall = 0;
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}
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else if(frequency > 0 && cb->getDate() % frequency == 0)
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{
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cb->save("Saves/" + prefix + "Autosave_" + std::to_string(autosaveCount++ + 1));
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autosaveCount %= 5;
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}
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}
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@ -221,7 +235,10 @@ void CPlayerInterface::yourTurn()
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GH.curInt = this;
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NotificationHandler::notify("Your turn");
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performAutosave();
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if(settings["general"]["startTurnAutosave"].Bool())
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{
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performAutosave();
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}
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if (CSH->howManyPlayerInterfaces() > 1) //hot seat message
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{
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@ -1676,7 +1693,7 @@ void CPlayerInterface::advmapSpellCast(const CGHeroInstance * caster, int spellI
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CCS->soundh->playSound(castSoundPath);
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}
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void CPlayerInterface::tryDiggging(const CGHeroInstance * h)
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void CPlayerInterface::tryDigging(const CGHeroInstance * h)
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{
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int msgToShow = -1;
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@ -64,7 +64,6 @@ class CPlayerInterface : public CGameInterface, public IUpdateable
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// -1 - just loaded game; 1 - just started game; 0 otherwise
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int firstCall;
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int autosaveCount;
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static const int SAVES_COUNT = 5;
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std::pair<const CCreatureSet *, const CCreatureSet *> lastBattleArmies;
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bool allowBattleReplay = false;
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@ -203,9 +202,10 @@ public: // public interface for use by client via LOCPLINT access
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void stopMovement();
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void moveHero(const CGHeroInstance *h, const CGPath& path);
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void tryDiggging(const CGHeroInstance *h);
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void tryDigging(const CGHeroInstance *h);
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void showShipyardDialogOrProblemPopup(const IShipyard *obj); //obj may be town or shipyard;
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void proposeLoadingGame();
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void performAutosave();
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///returns true if all events are processed internally
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bool capturedAllEvents();
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@ -237,8 +237,6 @@ private:
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void doMoveHero(const CGHeroInstance *h, CGPath path);
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void setMovementStatus(bool value);
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/// Performs autosave, if needed according to settings
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void performAutosave();
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};
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/// Provides global access to instance of interface of currently active player
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@ -419,6 +419,12 @@ void AdventureMapInterface::hotkeyEndingTurn()
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LOCPLINT->makingTurn = false;
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LOCPLINT->cb->endTurn();
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if(!settings["general"]["startTurnAutosave"].Bool())
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{
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LOCPLINT->performAutosave();
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}
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mapAudio->onPlayerTurnEnded();
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}
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@ -284,7 +284,7 @@ void AdventureMapShortcuts::digGrail()
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const CGHeroInstance *h = LOCPLINT->localState->getCurrentHero();
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if(h && LOCPLINT->makingTurn)
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LOCPLINT->tryDiggging(h);
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LOCPLINT->tryDigging(h);
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}
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void AdventureMapShortcuts::viewPuzzleMap()
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@ -42,7 +42,7 @@ AdventureOptions::AdventureOptions()
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dig = std::make_shared<CButton>(Point(24, 139), "ADVDIG.DEF", CButton::tooltip(), [&](){ close(); }, EShortcut::ADVENTURE_DIG_GRAIL);
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if(const CGHeroInstance *h = LOCPLINT->localState->getCurrentHero())
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dig->addCallback(std::bind(&CPlayerInterface::tryDiggging, LOCPLINT, h));
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dig->addCallback(std::bind(&CPlayerInterface::tryDigging, LOCPLINT, h));
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else
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dig->block(true);
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}
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@ -33,8 +33,12 @@
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"extraDump",
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"userRelativePointer",
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"relativePointerSpeedMultiplier",
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"hapticFeedback",
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"longTouchTimeMilliseconds",
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"hapticFeedback"
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"autosaveCountLimit",
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"useSavePrefix",
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"savePrefix",
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"startTurnAutosave"
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],
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"properties" : {
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"playerName" : {
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@ -106,6 +110,22 @@
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"hapticFeedback" : {
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"type" : "boolean",
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"default" : false
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},
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"autosaveCountLimit" : {
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"type" : "number",
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"default": 5
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},
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"useSavePrefix" : {
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"type": "boolean",
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"default": false
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},
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"savePrefix" : {
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"type": "string",
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"default": ""
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},
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"startTurnAutosave" : {
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"type": "boolean",
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"default": false
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}
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}
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},
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@ -102,6 +102,13 @@ void CSettingsView::loadSettings()
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ui->comboBoxAutoSave->setCurrentIndex(settings["general"]["saveFrequency"].Integer() > 0 ? 1 : 0);
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ui->spinBoxAutoSaveLimit->setValue(settings["general"]["autosaveCountLimit"].Integer());
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ui->checkBoxAutoSavePrefix->setChecked(settings["general"]["useSavePrefix"].Bool());
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ui->lineEditAutoSavePrefix->setText(QString::fromStdString(settings["general"]["savePrefix"].String()));
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ui->lineEditAutoSavePrefix->setEnabled(settings["general"]["useSavePrefix"].Bool());
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Languages::fillLanguages(ui->comboBoxLanguage, false);
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std::string cursorType = settings["video"]["cursor"].String();
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@ -500,3 +507,25 @@ void CSettingsView::on_comboBoxAlliedPlayerAI_currentTextChanged(const QString &
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node->String() = arg1.toUtf8().data();
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}
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void CSettingsView::on_checkBoxAutoSavePrefix_stateChanged(int arg1)
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{
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Settings node = settings.write["general"]["useSavePrefix"];
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node->Bool() = arg1;
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ui->lineEditAutoSavePrefix->setEnabled(arg1);
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}
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void CSettingsView::on_spinBoxAutoSaveLimit_valueChanged(int arg1)
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{
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Settings node = settings.write["general"]["autosaveCountLimit"];
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node->Float() = arg1;
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}
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void CSettingsView::on_lineEditAutoSavePrefix_textEdited(const QString &arg1)
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{
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Settings node = settings.write["general"]["savePrefix"];
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node->String() = arg1.toStdString();
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}
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@ -66,6 +66,12 @@ private slots:
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void on_comboBoxAlliedPlayerAI_currentTextChanged(const QString &arg1);
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void on_checkBoxAutoSavePrefix_stateChanged(int arg1);
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void on_spinBoxAutoSaveLimit_valueChanged(int arg1);
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void on_lineEditAutoSavePrefix_textEdited(const QString &arg1);
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private:
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Ui::CSettingsView * ui;
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@ -42,7 +42,6 @@
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</property>
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<property name="font">
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<font>
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<weight>75</weight>
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<bold>true</bold>
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</font>
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</property>
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@ -107,26 +106,25 @@
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>-331</y>
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<y>0</y>
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<width>610</width>
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<height>679</height>
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<height>790</height>
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</rect>
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</property>
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<layout class="QGridLayout" name="gridLayout" columnstretch="2,0,1,1,1">
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<item row="8" column="0">
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<widget class="QLabel" name="labelVideo">
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<item row="18" column="0">
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<widget class="QLabel" name="labelArtificialIntelligence">
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<property name="font">
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<font>
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<weight>75</weight>
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<bold>true</bold>
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</font>
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</property>
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<property name="text">
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<string>Video</string>
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<string>Artificial Intelligence</string>
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</property>
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</widget>
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</item>
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<item row="24" column="2" colspan="3">
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<item row="26" column="2" colspan="3">
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<widget class="QLineEdit" name="lineEditRepositoryDefault">
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<property name="text">
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<string notr="true"/>
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@ -136,168 +134,30 @@
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</property>
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</widget>
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</item>
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<item row="25" column="2" colspan="3">
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<widget class="QLineEdit" name="lineEditRepositoryExtra">
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<property name="text">
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<string notr="true"/>
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<item row="26" column="1">
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<widget class="QCheckBox" name="checkBoxRepositoryDefault">
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<property name="enabled">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="19" column="1" colspan="4">
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<widget class="QComboBox" name="comboBoxNeutralAI">
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<property name="currentText">
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<string notr="true">BattleAI</string>
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</property>
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<item>
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<property name="text">
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<string notr="true">BattleAI</string>
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</property>
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</item>
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<item>
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||||
<property name="text">
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<string notr="true">StupidAI</string>
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</property>
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</item>
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||||
</widget>
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||||
</item>
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||||
<item row="6" column="0">
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||||
<widget class="QLabel" name="labelNetworkPort">
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<property name="text">
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<string>Network port</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="22" column="0">
|
||||
<widget class="QLabel" name="labelRepositories">
|
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<property name="font">
|
||||
<font>
|
||||
<weight>75</weight>
|
||||
<bold>true</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Mod Repositories</string>
|
||||
</property>
|
||||
</widget>
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||||
</item>
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||||
<item row="7" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxAutoSave">
|
||||
<property name="currentIndex">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Off</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>On</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="21" column="0">
|
||||
<widget class="QLabel" name="labelEnemyAI">
|
||||
<property name="text">
|
||||
<string>Enemy AI in battles</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="18" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxAlliedPlayerAI">
|
||||
<property name="currentText">
|
||||
<string notr="true">VCAI</string>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">VCAI</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">Nullkiller</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="labelTranslation">
|
||||
<property name="text">
|
||||
<string>Heroes III Translation</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="24" column="0">
|
||||
<widget class="QLabel" name="labelRepositoryDefault">
|
||||
<property name="text">
|
||||
<string>Default repository</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="23" column="1" colspan="2">
|
||||
<widget class="QComboBox" name="comboBoxAutoCheck">
|
||||
<property name="currentIndex">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Off</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>On</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="13" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxShowIntro">
|
||||
<property name="currentIndex">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Off</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>On</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="4">
|
||||
<widget class="QPushButton" name="pushButtonTranslation">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="14" column="0">
|
||||
<widget class="QLabel" name="labelDisplayIndex">
|
||||
<property name="text">
|
||||
<string>Display index</string>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="15" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxCursorType">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Hardware</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Software</string>
|
||||
</property>
|
||||
</item>
|
||||
<item row="27" column="1">
|
||||
<widget class="QCheckBox" name="checkBoxRepositoryExtra">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="1" colspan="4">
|
||||
<item row="12" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxFullScreen">
|
||||
<property name="toolTip">
|
||||
<string>Select display mode for game
|
||||
@ -328,243 +188,21 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="25" column="1">
|
||||
<widget class="QCheckBox" name="checkBoxRepositoryExtra">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="labelLanguage">
|
||||
<property name="text">
|
||||
<string>VCMI Language</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1" colspan="4">
|
||||
<widget class="QSpinBox" name="spinBoxNetworkPort">
|
||||
<property name="minimum">
|
||||
<number>1024</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>65535</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>3030</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="13" column="0">
|
||||
<widget class="QLabel" name="labelShowIntro">
|
||||
<property name="text">
|
||||
<string>Show intro</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1" colspan="3">
|
||||
<widget class="QLabel" name="labelTranslationStatus">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="20" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxFriendlyAI">
|
||||
<property name="editable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="currentText">
|
||||
<string notr="true">BattleAI</string>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">BattleAI</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">StupidAI</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="19" column="0">
|
||||
<widget class="QLabel" name="labelNeutralAI">
|
||||
<property name="text">
|
||||
<string>Neutral AI in battles</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxResolution"/>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="labelGeneral">
|
||||
<property name="font">
|
||||
<font>
|
||||
<weight>75</weight>
|
||||
<bold>true</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>General</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<item row="11" column="0">
|
||||
<widget class="QLabel" name="labelResolution">
|
||||
<property name="text">
|
||||
<string>Resolution</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="24" column="1">
|
||||
<widget class="QCheckBox" name="checkBoxRepositoryDefault">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="17" column="0">
|
||||
<widget class="QLabel" name="labelEnemyPlayerAI">
|
||||
<property name="text">
|
||||
<string>Adventure Map Enemies</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="11" column="0">
|
||||
<widget class="QLabel" name="labelInterfaceScaling">
|
||||
<property name="text">
|
||||
<string>Interface Scaling</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="15" column="0">
|
||||
<widget class="QLabel" name="labelCursorType">
|
||||
<property name="text">
|
||||
<string>Cursor</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="11" column="1" colspan="4">
|
||||
<widget class="QSpinBox" name="spinBoxInterfaceScaling">
|
||||
<property name="minimum">
|
||||
<number>50</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>400</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>10</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="labelLanguageBase">
|
||||
<property name="text">
|
||||
<string>Heroes III Data Language</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="18" column="0">
|
||||
<item row="20" column="0">
|
||||
<widget class="QLabel" name="labelAlliedPlayerAI">
|
||||
<property name="text">
|
||||
<string>Adventure Map Allies</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="17" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxEnemyPlayerAI">
|
||||
<property name="currentText">
|
||||
<string notr="true">VCAI</string>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">VCAI</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">Nullkiller</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxLanguageBase"/>
|
||||
</item>
|
||||
<item row="25" column="0">
|
||||
<widget class="QLabel" name="labelRepositoryExtra">
|
||||
<property name="text">
|
||||
<string>Additional repository</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="23" column="0">
|
||||
<widget class="QLabel" name="labelAutoCheck">
|
||||
<property name="text">
|
||||
<string>Check on startup</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="23" column="3" colspan="2">
|
||||
<widget class="QPushButton" name="refreshRepositoriesButton">
|
||||
<property name="text">
|
||||
<string>Refresh now</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="20" column="0">
|
||||
<widget class="QLabel" name="labelFriendlyAI">
|
||||
<property name="text">
|
||||
<string>Friendly AI in battles</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="0">
|
||||
<widget class="QLabel" name="labelFullScreen">
|
||||
<property name="text">
|
||||
<string>Fullscreen</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxLanguage"/>
|
||||
</item>
|
||||
<item row="14" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxDisplayIndex"/>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QLabel" name="labelAutoSave">
|
||||
<property name="text">
|
||||
<string>Autosave</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="16" column="0">
|
||||
<widget class="QLabel" name="labelArtificialIntelligence">
|
||||
<property name="font">
|
||||
<font>
|
||||
<weight>75</weight>
|
||||
<bold>true</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Artificial Intelligence</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="21" column="1" colspan="4">
|
||||
<item row="23" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxEnemyAI">
|
||||
<property name="editable">
|
||||
<bool>false</bool>
|
||||
@ -584,14 +222,169 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="12" column="0">
|
||||
<widget class="QLabel" name="labelFramerateLimit">
|
||||
<item row="24" column="0">
|
||||
<widget class="QLabel" name="labelRepositories">
|
||||
<property name="font">
|
||||
<font>
|
||||
<bold>true</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Framerate Limit</string>
|
||||
<string>Mod Repositories</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="12" column="1" colspan="4">
|
||||
<item row="25" column="1" colspan="2">
|
||||
<widget class="QComboBox" name="comboBoxAutoCheck">
|
||||
<property name="currentIndex">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Off</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>On</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="1" colspan="3">
|
||||
<widget class="QLabel" name="labelTranslationStatus">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="26" column="0">
|
||||
<widget class="QLabel" name="labelRepositoryDefault">
|
||||
<property name="text">
|
||||
<string>Default repository</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="27" column="0">
|
||||
<widget class="QLabel" name="labelRepositoryExtra">
|
||||
<property name="text">
|
||||
<string>Additional repository</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="21" column="0">
|
||||
<widget class="QLabel" name="labelNeutralAI">
|
||||
<property name="text">
|
||||
<string>Neutral AI in battles</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="4">
|
||||
<widget class="QPushButton" name="pushButtonTranslation">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="13" column="1" colspan="4">
|
||||
<widget class="QSpinBox" name="spinBoxInterfaceScaling">
|
||||
<property name="minimum">
|
||||
<number>50</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>400</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>10</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="13" column="0">
|
||||
<widget class="QLabel" name="labelInterfaceScaling">
|
||||
<property name="text">
|
||||
<string>Interface Scaling</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="labelLanguageBase">
|
||||
<property name="text">
|
||||
<string>Heroes III Data Language</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="8" column="0">
|
||||
<widget class="QLabel" name="labelAutoSaveLimit">
|
||||
<property name="text">
|
||||
<string>Autosave limit (0 = off)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxLanguageBase"/>
|
||||
</item>
|
||||
<item row="22" column="0">
|
||||
<widget class="QLabel" name="labelFriendlyAI">
|
||||
<property name="text">
|
||||
<string>Friendly AI in battles</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="22" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxFriendlyAI">
|
||||
<property name="editable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="currentText">
|
||||
<string notr="true">BattleAI</string>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">BattleAI</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">StupidAI</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="11" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxResolution"/>
|
||||
</item>
|
||||
<item row="20" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxAlliedPlayerAI">
|
||||
<property name="currentText">
|
||||
<string notr="true">VCAI</string>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">VCAI</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">Nullkiller</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="16" column="0">
|
||||
<widget class="QLabel" name="labelDisplayIndex">
|
||||
<property name="text">
|
||||
<string>Display index</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="19" column="0">
|
||||
<widget class="QLabel" name="labelEnemyPlayerAI">
|
||||
<property name="text">
|
||||
<string>Adventure Map Enemies</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="14" column="1" colspan="4">
|
||||
<widget class="QSpinBox" name="spinBoxFramerateLimit">
|
||||
<property name="minimum">
|
||||
<number>20</number>
|
||||
@ -604,6 +397,239 @@ Fullscreen Exclusive Mode - game will cover entirety of your screen and will use
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="15" column="0">
|
||||
<widget class="QLabel" name="labelShowIntro">
|
||||
<property name="text">
|
||||
<string>Show intro</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxAutoSave">
|
||||
<property name="currentIndex">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Off</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>On</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxLanguage"/>
|
||||
</item>
|
||||
<item row="17" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxCursorType">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Hardware</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Software</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="12" column="0">
|
||||
<widget class="QLabel" name="labelFullScreen">
|
||||
<property name="text">
|
||||
<string>Fullscreen</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="17" column="0">
|
||||
<widget class="QLabel" name="labelCursorType">
|
||||
<property name="text">
|
||||
<string>Cursor</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="27" column="2" colspan="3">
|
||||
<widget class="QLineEdit" name="lineEditRepositoryExtra">
|
||||
<property name="text">
|
||||
<string notr="true"/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="23" column="0">
|
||||
<widget class="QLabel" name="labelEnemyAI">
|
||||
<property name="text">
|
||||
<string>Enemy AI in battles</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="25" column="0">
|
||||
<widget class="QLabel" name="labelAutoCheck">
|
||||
<property name="text">
|
||||
<string>Check on startup</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="labelGeneral">
|
||||
<property name="font">
|
||||
<font>
|
||||
<bold>true</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>General</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="21" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxNeutralAI">
|
||||
<property name="currentText">
|
||||
<string notr="true">BattleAI</string>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">BattleAI</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">StupidAI</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="25" column="3" colspan="2">
|
||||
<widget class="QPushButton" name="refreshRepositoriesButton">
|
||||
<property name="text">
|
||||
<string>Refresh now</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1" colspan="4">
|
||||
<widget class="QSpinBox" name="spinBoxNetworkPort">
|
||||
<property name="minimum">
|
||||
<number>1024</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>65535</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>3030</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QLabel" name="labelNetworkPort">
|
||||
<property name="text">
|
||||
<string>Network port</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="labelTranslation">
|
||||
<property name="text">
|
||||
<string>Heroes III Translation</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="labelLanguage">
|
||||
<property name="text">
|
||||
<string>VCMI Language</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QLabel" name="labelAutoSave">
|
||||
<property name="text">
|
||||
<string>Autosave</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="0">
|
||||
<widget class="QLabel" name="labelVideo">
|
||||
<property name="font">
|
||||
<font>
|
||||
<bold>true</bold>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Video</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="19" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxEnemyPlayerAI">
|
||||
<property name="currentText">
|
||||
<string notr="true">VCAI</string>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">VCAI</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string notr="true">Nullkiller</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="16" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxDisplayIndex"/>
|
||||
</item>
|
||||
<item row="14" column="0">
|
||||
<widget class="QLabel" name="labelFramerateLimit">
|
||||
<property name="text">
|
||||
<string>Framerate Limit</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="15" column="1" colspan="4">
|
||||
<widget class="QComboBox" name="comboBoxShowIntro">
|
||||
<property name="currentIndex">
|
||||
<number>1</number>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Off</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>On</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<widget class="QLabel" name="labelAutoSavePrefix">
|
||||
<property name="text">
|
||||
<string>Autosave prefix</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="8" column="1" colspan="4">
|
||||
<widget class="QSpinBox" name="spinBoxAutoSaveLimit"/>
|
||||
</item>
|
||||
<item row="9" column="1">
|
||||
<widget class="QCheckBox" name="checkBoxAutoSavePrefix">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="2" colspan="3">
|
||||
<widget class="QLineEdit" name="lineEditAutoSavePrefix">
|
||||
<property name="placeholderText">
|
||||
<string>empty = map name prefix</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
|
Loading…
Reference in New Issue
Block a user