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market window
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242
client/windows/CMarketWindow.cpp
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242
client/windows/CMarketWindow.cpp
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/*
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* CMarketWindow.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CMarketWindow.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/Shortcut.h"
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#include "../widgets/Buttons.h"
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#include "../widgets/TextControls.h"
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#include "../CGameInfo.h"
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#include "../CPlayerInterface.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/mapObjects/CGMarket.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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CMarketWindow::CMarketWindow(const IMarket * market, const CGHeroInstance * hero, const std::function<void()> & onWindowClosed, EMarketMode mode)
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: CStatusbarWindow(PLAYER_COLORED)
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, hero(hero)
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, windowClosedCallback(onWindowClosed)
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{
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assert(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER || mode == EMarketMode::CREATURE_RESOURCE ||
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mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::ARTIFACT_EXP ||
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mode == EMarketMode::CREATURE_EXP);
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if(mode == EMarketMode::RESOURCE_RESOURCE)
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createMarketResources(market, hero);
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else if(mode == EMarketMode::RESOURCE_PLAYER)
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createTransferResources(market, hero);
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else if(mode == EMarketMode::CREATURE_RESOURCE)
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createFreelancersGuild(market, hero);
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else if(mode == EMarketMode::RESOURCE_ARTIFACT)
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createArtifactsBuying(market, hero);
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else if(mode == EMarketMode::ARTIFACT_RESOURCE)
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createArtifactsSelling(market, hero);
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else if(mode == EMarketMode::ARTIFACT_EXP)
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createAltarArtifacts(market, hero);
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else if(mode == EMarketMode::CREATURE_EXP)
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createAltarCreatures(market, hero);
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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statusbar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
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}
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void CMarketWindow::artifactsChanged()
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{
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market->artifactsChanged(false);
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}
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void CMarketWindow::resourceChanged()
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{
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market->initSubs(true);
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}
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void CMarketWindow::close()
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{
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if(windowClosedCallback)
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windowClosedCallback();
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CWindowObject::close();
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}
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const CGHeroInstance * CMarketWindow::getHero() const
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{
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return hero;
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}
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void CMarketWindow::createChangeModeButtons(EMarketMode mode, const IMarket * market, const CGHeroInstance * hero)
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{
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auto isButton = [this](EMarketMode mode) -> bool
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{
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if(this->market->mode == mode)
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return false;
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if(!this->market->market->allowsTrade(mode))
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return false;
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if(mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_PLAYER)
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{
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if(const auto town = dynamic_cast<const CGTownInstance*>(this->market->market))
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return town->getOwner() == LOCPLINT->playerID;
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else
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return true;
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}
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else
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{
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return this->market->hero != nullptr;
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}
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};
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auto buttonPosY = 520;
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changeModeButtons.clear();
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if(isButton(EMarketMode::RESOURCE_PLAYER))
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changeModeButtons.emplace_back(std::make_shared<CButton>(Point(18, buttonPosY), AnimationPath::builtin("TPMRKBU1.DEF"),
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CGI->generaltexth->zelp[612], std::bind(&CMarketWindow::createTransferResources, this, market, hero)));
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buttonPosY -= buttonHeightWithMargin;
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if(isButton(EMarketMode::ARTIFACT_RESOURCE))
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{
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changeModeButtons.emplace_back(std::make_shared<CButton>(Point(18, buttonPosY), AnimationPath::builtin("TPMRKBU3.DEF"),
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CGI->generaltexth->zelp[613], std::bind(&CMarketWindow::createArtifactsSelling, this, market, hero)));
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buttonPosY -= buttonHeightWithMargin;
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}
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if(isButton(EMarketMode::CREATURE_RESOURCE))
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changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, buttonPosY), AnimationPath::builtin("TPMRKBU4.DEF"),
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CGI->generaltexth->zelp[599], std::bind(&CMarketWindow::createFreelancersGuild, this, market, hero)));
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if(isButton(EMarketMode::RESOURCE_RESOURCE))
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changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, buttonPosY), AnimationPath::builtin("TPMRKBU5.DEF"),
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CGI->generaltexth->zelp[605], std::bind(&CMarketWindow::createMarketResources, this, market, hero)));
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if(isButton(EMarketMode::RESOURCE_ARTIFACT))
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changeModeButtons.emplace_back(std::make_shared<CButton>(Point(18, buttonPosY), AnimationPath::builtin("TPMRKBU2.DEF"),
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CGI->generaltexth->zelp[598], std::bind(&CMarketWindow::createArtifactsBuying, this, market, hero)));
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if(isButton(EMarketMode::ARTIFACT_EXP))
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{
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changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"),
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CGI->generaltexth->zelp[572], std::bind(&CMarketWindow::createAltarCreatures, this, market, hero)));
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if(altar->hero->getAlignment() == EAlignment::GOOD)
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changeModeButtons.back()->block(true);
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}
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if(isButton(EMarketMode::CREATURE_EXP))
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{
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changeModeButtons.emplace_back(std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTART.DEF"),
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CGI->generaltexth->zelp[580], std::bind(&CMarketWindow::createAltarArtifacts, this, market, hero)));
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if(altar->hero->getAlignment() == EAlignment::EVIL)
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changeModeButtons.back()->block(true);
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}
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}
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void CMarketWindow::createInternals(EMarketMode mode, const IMarket * market, const CGHeroInstance * hero)
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{
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background->center();
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pos = background->pos;
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this->market->setRedrawParent(true);
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createChangeModeButtons(mode, market, hero);
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quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
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CGI->generaltexth->zelp[600], [this]() {close(); }, EShortcut::GLOBAL_RETURN);
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redraw();
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}
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void CMarketWindow::createArtifactsBuying(const IMarket * market, const CGHeroInstance * hero)
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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background = createBg(ImagePath::builtin("TPMRKABS.bmp"), PLAYER_COLORED);
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this->market = std::make_shared<CMarketplaceWindow>(market, hero, []() {}, EMarketMode::RESOURCE_ARTIFACT);
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createInternals(EMarketMode::RESOURCE_ARTIFACT, market, hero);
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}
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void CMarketWindow::createArtifactsSelling(const IMarket * market, const CGHeroInstance * hero)
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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background = createBg(ImagePath::builtin("TPMRKASS.bmp"), PLAYER_COLORED);
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this->market = std::make_shared<CMarketplaceWindow>(market, hero, []() {}, EMarketMode::ARTIFACT_RESOURCE);
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createInternals(EMarketMode::ARTIFACT_RESOURCE, market, hero);
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}
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void CMarketWindow::createMarketResources(const IMarket * market, const CGHeroInstance * hero)
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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background = createBg(ImagePath::builtin("TPMRKRES.bmp"), PLAYER_COLORED);
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this->market = std::make_shared<CMarketplaceWindow>(market, hero, []() {}, EMarketMode::RESOURCE_RESOURCE);
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createInternals(EMarketMode::RESOURCE_RESOURCE, market, hero);
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}
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void CMarketWindow::createFreelancersGuild(const IMarket * market, const CGHeroInstance * hero)
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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background = createBg(ImagePath::builtin("TPMRKCRS.bmp"), PLAYER_COLORED);
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this->market = std::make_shared<CMarketplaceWindow>(market, hero, []() {}, EMarketMode::CREATURE_RESOURCE);
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createInternals(EMarketMode::CREATURE_RESOURCE, market, hero);
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}
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void CMarketWindow::createTransferResources(const IMarket * market, const CGHeroInstance * hero)
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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background = createBg(ImagePath::builtin("TPMRKPTS.bmp"), PLAYER_COLORED);
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this->market = std::make_shared<CMarketplaceWindow>(market, hero, []() {}, EMarketMode::RESOURCE_PLAYER);
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createInternals(EMarketMode::RESOURCE_PLAYER, market, hero);
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}
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void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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background = createBg(ImagePath::builtin("ALTRART2.bmp"), PLAYER_COLORED);
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auto altarArtifacts = std::make_shared<CAltarArtifacts>(market, hero);
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altar = altarArtifacts;
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artSets.clear();
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addSetAndCallbacks(altarArtifacts->getAOHset()); altarArtifacts->putBackArtifacts();
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background->center();
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pos = background->pos;
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altar->setRedrawParent(true);
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//createChangeModeButtons(EMarketMode::ARTIFACT_EXP, market, hero);
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altar->moveTo(pos.topLeft());
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quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
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CGI->generaltexth->zelp[568], [this, altarArtifacts]()
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{
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altarArtifacts->putBackArtifacts();
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CMarketWindow::close();
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}, EShortcut::GLOBAL_RETURN);
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updateExpToLevel();
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redraw();
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}
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void CMarketWindow::createAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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background = createBg(ImagePath::builtin("ALTARMON.bmp"), PLAYER_COLORED);
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altar = std::make_shared<CAltarCreatures>(market, hero);
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background->center();
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pos = background->pos;
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altar->setRedrawParent(true);
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//createChangeModeButtons(EMarketMode::CREATURE_EXP, market, hero);
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altar->moveTo(pos.topLeft());
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quitButton = std::make_shared<CButton>(quitButtonPos, AnimationPath::builtin("IOK6432.DEF"),
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CGI->generaltexth->zelp[568], std::bind(&CMarketWindow::close, this), EShortcut::GLOBAL_RETURN);
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updateExpToLevel();
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redraw();
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}
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