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Fix a crash.
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@ -605,7 +605,7 @@ void CGCreature::writeJsonOptions(JsonNode& json) const
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if(hasStackAtSlot(SlotID(0)))
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if(hasStackAtSlot(SlotID(0)))
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{
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{
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auto sta = getStack(SlotID(0));
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const auto & sta = getStack(SlotID(0));
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json["amount"].Float() = sta.count;
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json["amount"].Float() = sta.count;
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}
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}
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