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https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
added town info
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@@ -12,7 +12,7 @@
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"vcmi.adventureMap.monsterThreat.levels.9" : "Overpowering",
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"vcmi.adventureMap.monsterThreat.levels.9" : "Overpowering",
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"vcmi.adventureMap.monsterThreat.levels.10" : "Deadly",
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"vcmi.adventureMap.monsterThreat.levels.10" : "Deadly",
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"vcmi.adventureMap.monsterThreat.levels.11" : "Impossible",
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"vcmi.adventureMap.monsterThreat.levels.11" : "Impossible",
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"vcmi.adventureMap.monsterLevel.title" : "\n\nLevel: ",
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"vcmi.adventureMap.monsterLevel" : "\n\n%TOWN unit of level %LEVEL",
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"vcmi.adventureMap.confirmRestartGame" : "Are you sure you want to restart the game?",
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"vcmi.adventureMap.confirmRestartGame" : "Are you sure you want to restart the game?",
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"vcmi.adventureMap.noTownWithMarket" : "There are no available marketplaces!",
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"vcmi.adventureMap.noTownWithMarket" : "There are no available marketplaces!",
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@@ -12,7 +12,7 @@
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"vcmi.adventureMap.monsterThreat.levels.9" : "Überwältigend",
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"vcmi.adventureMap.monsterThreat.levels.9" : "Überwältigend",
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"vcmi.adventureMap.monsterThreat.levels.10" : "Tödlich",
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"vcmi.adventureMap.monsterThreat.levels.10" : "Tödlich",
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"vcmi.adventureMap.monsterThreat.levels.11" : "Unmöglich",
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"vcmi.adventureMap.monsterThreat.levels.11" : "Unmöglich",
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"vcmi.adventureMap.monsterLevel.title" : "\n\nStufe: ",
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"vcmi.adventureMap.monsterLevel" : "\n\n%TOWN-Einheit der Stufe %LEVEL",
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"vcmi.adventureMap.confirmRestartGame" : "Seid Ihr sicher, dass Ihr das Spiel neu starten wollt?",
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"vcmi.adventureMap.confirmRestartGame" : "Seid Ihr sicher, dass Ihr das Spiel neu starten wollt?",
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"vcmi.adventureMap.noTownWithMarket" : "Kein Marktplatz verfügbar!",
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"vcmi.adventureMap.noTownWithMarket" : "Kein Marktplatz verfügbar!",
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@@ -22,6 +22,7 @@
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#include "../networkPacks/PacksForClientBattle.h"
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#include "../networkPacks/PacksForClientBattle.h"
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#include "../networkPacks/StackLocation.h"
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#include "../networkPacks/StackLocation.h"
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#include "../serializer/JsonSerializeFormat.h"
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#include "../serializer/JsonSerializeFormat.h"
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#include "../entities/faction/CTownHandler.h"
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#include <vstd/RNG.h>
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#include <vstd/RNG.h>
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@@ -101,8 +102,10 @@ std::string CGCreature::getPopupText(const CGHeroInstance * hero) const
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if (settings["general"]["enableUiEnhancements"].Bool())
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if (settings["general"]["enableUiEnhancements"].Bool())
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{
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{
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hoverName += VLC->generaltexth->translate("vcmi.adventureMap.monsterLevel.title");
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std::string monsterLevel = VLC->generaltexth->translate("vcmi.adventureMap.monsterLevel");
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hoverName += std::to_string(VLC->creatures()->getById(getCreature())->getLevel());
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boost::replace_first(monsterLevel, "%TOWN", (*VLC->townh)[VLC->creatures()->getById(getCreature())->getFaction()]->getNameTranslated());
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boost::replace_first(monsterLevel, "%LEVEL", std::to_string(VLC->creatures()->getById(getCreature())->getLevel()));
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hoverName += monsterLevel;
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hoverName += VLC->generaltexth->translate("vcmi.adventureMap.monsterThreat.title");
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hoverName += VLC->generaltexth->translate("vcmi.adventureMap.monsterThreat.title");
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