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Fix compiling

This commit is contained in:
nordsoft 2023-08-28 17:26:16 +04:00
parent 78397d6d1a
commit 084122bc80

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@ -1003,9 +1003,9 @@ void CGameHandler::run(bool resume)
{
const int waitTime = 100; //ms
for(auto & player : gs->players)
if (gs->isPlayerMakingTurn(player.first))
turnTimerHandler.onPlayerMakingTurn(player.second, waitTime);
for(PlayerColor player(0); player < PlayerColor::PLAYER_LIMIT; ++player)
if(gs->isPlayerMakingTurn(player))
turnTimerHandler.onPlayerMakingTurn(player, waitTime);
if(gs->curB)
turnTimerHandler.onBattleLoop(waitTime);