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- fixed battle obstacles positioning (#769)
- removed unused Makefile.amiga and Makefile.x
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@ -107,7 +107,7 @@ std::vector<BattleHex> CObstacleInfo::getBlocked(BattleHex hex) const
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break;
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case 'L':
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cur = curBeg + GameConstants::BFIELD_WIDTH;
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if((cur/GameConstants::BFIELD_WIDTH)%2 == 1)
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if((cur/GameConstants::BFIELD_WIDTH)%2 != 1)
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{
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cur--;
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}
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