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Stables in Castle will now check for and give same bonuses as map stable
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@@ -46,6 +46,7 @@ public:
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bool upgradeReplacesBonuses = false;
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bool manualHeroVisit = false;
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BonusList buildingBonuses;
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MapObjectID mapObjectLikeBonuses;
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Rewardable::Info rewardableObjectInfo; ///configurable rewards for special buildings
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